Silent Hill Origins - files .TXD / .CMI

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cierpa
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Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Sun Feb 28, 2010 8:35 pm

Hi there!
I need help with open and edit files - .TXD and .CMI
Both are from Silent Hill Origins game on PSP. I've extract them from big file called "SH.ARC"
The file types are:
.TXD - texture file
.CMI - "map" file

http://www.sendspace.com/file/wtn7tl

Also if someone had information where I find the game font, please tell me!

Thanks a lot!

Cierpa

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Re: Silent Hill Origins - files .TXD / .CMI

Post by tpu » Fri Mar 05, 2010 7:42 am

TXD = texture dictionary
This file come from RenderWare SDK. RWSDK3.7 can be found from internat, but the TXD in SillentHill is newer than RWSDK3.7

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Re: Silent Hill Origins - files .TXD / .CMI

Post by tpu » Fri Mar 05, 2010 10:36 am

This game use system font(jpn0.pgf).

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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws » Fri Mar 26, 2010 7:56 pm

I got the renderwware tools but theyt couldn't open the txd from sh....

cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Sat Apr 10, 2010 1:15 pm

How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options

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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws » Sat Apr 10, 2010 3:44 pm

cierpa wrote:How about .CMI - it's a map graphics.
And also I need to know how to edit main menu: New Game, Load Game, Options
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...

cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Sat Apr 10, 2010 5:42 pm

Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...
And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.

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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws » Wed Apr 21, 2010 5:16 pm

cierpa wrote:
Well, i believe that The New game and other texts from menu are all textures\images cuz i've translated this game and i could't find the menu texts...
And without open that files we can't make sure about that. So... In the end I (and you caws) must wait until someone check that files and find a way to edit them.

Are u from romhakcing.trd.br ???

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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Fri Apr 23, 2010 12:10 pm

Nope, you mistaken me with someone. :)

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Re: Silent Hill Origins - files .TXD / .CMI

Post by bigBear » Sat Apr 24, 2010 7:58 pm

Older than GTA IV uses .txd files.
You could try the TXD Editor.

cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Mon Apr 26, 2010 8:20 pm

~Doesn't work.

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Re: Silent Hill Origins - files .TXD / .CMI

Post by caws » Sat May 29, 2010 6:31 pm

Well, any progress with the cmi or txd files??

cierpa
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Re: Silent Hill Origins - files .TXD / .CMI

Post by cierpa » Thu Jun 10, 2010 3:08 pm

Yes and No.

First YES - I found package of tools for Silent Hill Origins.
Package have a .ARC extractor, TEXTconverter, CMIViewer and TXDeditor.
I want last two tools (other I wrote myself with friend's help)

Now NO - people which created that tools want 50$ for hack programs.

More information:
http://consolgames.ru/shop

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Re: Silent Hill Origins - files .TXD / .CMI

Post by BEEGp » Fri Apr 27, 2018 4:48 pm

any progress with the TXD files?

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Re: Silent Hill Origins - files .TXD / .CMI

Post by charlesburns » Thu Jul 26, 2018 1:28 pm

Same problem. I modified my speedometer and now there are just rotating big white blocks in the corner. Fixes?

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