Deathtrap Dungeon .TEX files

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StarQuake
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Deathtrap Dungeon .TEX files

Post by StarQuake » Tue Dec 22, 2009 1:05 am

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Last edited by StarQuake on Tue Dec 22, 2009 8:42 am, edited 1 time in total.

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Mr.Mouse
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Re: Deathtrap Dungeon .TEX files

Post by Mr.Mouse » Tue Dec 22, 2009 8:21 am

Do not use megaupload again. Check the rules.

Yes it is possible to do this.
14124.png
That is the texture you added. Raw bitmap data of 256x256. The palette I took from the pal1.pal file (it was at the beginning of this file , 256 x RGB values (768 bytes total). You can load up the .tex file in Photoshop as a raw file. Then set mode to indexed and load the 768 bytes as palette.
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Re: Deathtrap Dungeon .TEX files

Post by StarQuake » Tue Dec 22, 2009 8:51 am

Many Thanks, and sorry about the megaupload thing :wink:

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Re: Deathtrap Dungeon .TEX files

Post by Mr.Mouse » Tue Dec 22, 2009 9:08 am

Oh and the pal1.pal shows of the palette with different tones:
imagedatafrompal1.png
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Re: Deathtrap Dungeon .TEX files

Post by StarQuake » Tue Dec 22, 2009 9:38 am

Just a quick question, how do I load the bytes as the palette?

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Re: Deathtrap Dungeon .TEX files

Post by Mr.Mouse » Tue Dec 22, 2009 9:39 am

Use a hex editor to cut out the first 768 bytes of the pal1.pal file and save it as "palette.act". Photoshop can then load that colour table.

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Re: Deathtrap Dungeon .TEX files

Post by willward » Tue Jan 26, 2010 7:28 pm

you could try slimtex its a tool for geoff crammonds grand prix 4 nfor pc that opens tex files

heres a link to it http://gp4db.com/index.php?category=misc&section=Tools
its under zaz tools

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