Prototype *.gfx File

Get your graphics formats figures out here! Got details for others? Post here!
Post Reply
lyukh
ultra-n00b
Posts: 1
Joined: Tue Jul 07, 2009 8:16 am

Prototype *.gfx File

Post by lyukh » Wed Jul 15, 2009 12:26 pm

hud/fonts_latin.gfx File, How do you open?
You do not have the required permissions to view the files attached to this post.
Last edited by lyukh on Thu Jul 16, 2009 6:21 am, edited 1 time in total.

Rheini
Moderator
Posts: 653
Joined: Wed Oct 18, 2006 9:48 pm
Location: Germany
Has thanked: 19 times
Been thanked: 40 times
Contact:

Re: Prototype *.gfx File

Post by Rheini » Wed Jul 15, 2009 4:25 pm

Attach an example.

Rick
Moderator
Posts: 388
Joined: Tue Aug 09, 2005 10:10 pm
Location: California
Been thanked: 84 times
Contact:

Re: Prototype *.gfx File

Post by Rick » Wed Jul 15, 2009 10:46 pm

.gfx files in Prototype are SWFs in disguise.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

zeeh
beginner
Posts: 30
Joined: Sun Jul 26, 2009 2:10 am
Has thanked: 1 time
Been thanked: 1 time

Re: Prototype *.gfx File

Post by zeeh » Tue Jul 28, 2009 6:07 pm

Will these files be recognized by flash editors if renamed to swf?

Rick
Moderator
Posts: 388
Joined: Tue Aug 09, 2005 10:10 pm
Location: California
Been thanked: 84 times
Contact:

Re: Prototype *.gfx File

Post by Rick » Wed Jul 29, 2009 4:04 am

First 3 bytes needs to be changed to FWS/CWS but otherwise, most likely.
http://blog.gib.me/

Don't ask me about localization tools; if you don't have the resources to develop them yourself you don't need them.

Post Reply