Hello all!
I want to remake retro game "Xenon 2 megablast" on Flash platform (you can get it here: http://www.abandonia.com/en/games/42/Xe ... blast.html)
Some progress Is done alredy but it is too slow to copy sprites from screenshoots.
Can you halp me please to extract the *.vga graphic files or to understand it structure.
Thank you
Xenon 2 megablast need help
- chrrox
- Moderator
- Posts: 2601
- Joined: Sun May 18, 2008 3:01 pm
- Has thanked: 57 times
- Been thanked: 1358 times
Re: Xenon 2 megablast need help
Here is a scan of the file.
offset num description [bits.endian.size]
--------------------------------------------
000181c2 370 LZ Huffman decoding table [..256]
000182c2 1663 Huffman LZH d_len [..256]
- 2 signatures found in the file
seems like a compressed archive that contains the gfx data.
offset num description [bits.endian.size]
--------------------------------------------
000181c2 370 LZ Huffman decoding table [..256]
000182c2 1663 Huffman LZH d_len [..256]
- 2 signatures found in the file
seems like a compressed archive that contains the gfx data.
