capturing 3d models from memory !

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shekofte
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capturing 3d models from memory !

Post by shekofte » Thu Jan 22, 2009 3:29 pm

With 3DVIA Printscreen you can save in 3D XML and easily share 3D models coming from any application based on several rendering APIs. OpenGL is natively supported. 3DVIA Printscreen also supports Direct3D 8 and Direct3D 9 rendering APIs starting from version 2.0. 3DVIA Printscreen 2.3 is compatible with the last version of the 3D XML Player (see the Tutorial section of this guide for more information).

3DVIA Printscreen is the equivalent of Print Screen but for the 3D world. 3DVIA Printscreen is based on the 3D XML technology allowing you to directly visualize the model in the 3D XML Player (available for download here). Please note that it is strongly advised to update your 3D XML Player before using 3DVIA Printscreen 2.3

http://www.3dvia.com/
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but there is a problem i can't find any application for converting 3dxml format to 3ds please if you find it tell me about it thank .
if such application dont exist can you develop it ?
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Re: capturing 3d models from memory !

Post by pixellegolas » Sat Jan 24, 2009 12:57 am

search for 3dxml here, you have answer

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Re: capturing 3d models from memory !

Post by Darkfox » Mon Jan 26, 2009 8:10 pm

Probably doesn't work with DOSBox or other emus due to overlay though might work with some of my other games...

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Re: capturing 3d models from memory !

Post by shekofte » Fri Jan 30, 2009 12:17 pm

I found one person that accepted to develope an aplication for converting 3dxml to 3ds ~~~~~
http://www.devmaster.net/forums/showthread.php?t=12969 with alias of "v71"
you can advisory with him.
Last edited by shekofte on Mon May 11, 2009 11:14 am, edited 1 time in total.

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Re: capturing 3d models from memory !

Post by shekofte » Sun Feb 01, 2009 12:25 pm

CB MODEL PRO can save 3d models in 3dxml format but can't load 3dxml files !
http://www.cbmodelpro.com/

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Re: capturing 3d models from memory !

Post by pixellegolas » Sun Feb 01, 2009 7:38 pm

there is a plugin for max that imports it perfectly, i still said to search for it here. You dont have to search the whole whole net.

And why do you attach pics of a mouth? It looks weird

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Re: capturing 3d models from memory !

Post by shekofte » Sun Feb 01, 2009 8:35 pm

yes i know all about 3dmax plugin and i know that each 3dxml is made of two txt files
but i need a stand alone software that can batch convert 3dxml files to 3ds because i am going to use 3dprint screen for games that not have mod tools . i work with maya . thank dear friend for your attention $
the mouth is my trademark because the SHEKOFTE means bloomed in persian .

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Re: capturing 3d models from memory !

Post by shekofte » Sun Mar 15, 2009 10:31 am

I send an email for V71 and this is his response :
------------------------------------------------------
I didn't think you were still interested i am working on a model loader / optimizer , the tool is written around
an engine i am working on since quite a bit of time , now , and i am starting to collect informations around
the 3dxml format.
It took so long because i had to write a lot of algorithm for mesh optimization.
i attach a file for you to watch.

----- Original Message -----
From: Fereydoon Shekofte
To: v71
Sent: Saturday, March 14, 2009 1:06 PM
Subject: ABOUT 3dxml CONVERTER !

hello old friend
what did you do with 3dxml converter ?
we are waiting for you !
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