Smackdown vs raw dxt1, dds, bump map and cubemaps

Get your graphics formats figures out here! Got details for others? Post here!
Post Reply
User avatar
plodtrew
mega-veteran
mega-veteran
Posts: 177
Joined: Wed Jul 18, 2007 7:14 am
Has thanked: 13 times
Been thanked: 5 times
Contact:

Smackdown vs raw dxt1, dds, bump map and cubemaps

Post by plodtrew » Mon Nov 10, 2008 1:00 pm

I've managed to partially extract some of the svr pac files. Different pac files seem to have different file contents. Files contained have headers such as bumpmap, cubemap, dxt1, and dds. does anybody know of a viewer for these files?

I've uploaded a few files I've extracted. I've given the files .pac extensions as I didn't know what to name them after extracting. Any help would be appreciated.

http://ifile.it/pwf4knv (55kb)

grimdoomer
advanced
Posts: 70
Joined: Fri Mar 21, 2008 8:11 pm
Location: New York
Been thanked: 1 time
Contact:

Re: Smackdown vs raw dxt1, dds, bump map and cubemaps

Post by grimdoomer » Mon Nov 17, 2008 1:35 am

These are just standered DXT textures, you didnt extract them right. You need to select from "DDS " to the end of the dds texture, then save it as w/e.dds and you can view it with most image editors.

andresito
ultra-n00b
Posts: 2
Joined: Sat Sep 22, 2007 7:34 am

Re: Smackdown vs raw dxt1, dds, bump map and cubemaps

Post by andresito » Tue Dec 30, 2008 4:14 pm

I want to edit svr 09 :[ the textures of game


somebody knows something ?


greetings from chile.

Post Reply