Baldur's Gate 3 textures
Posted: Sun Nov 08, 2020 12:37 pm
Hello!
Ive got a problem with the textures.
The texture come in couple of variations: NM, CLAE, HMVY and MSK.
NM and MSK are normal maps and masks.
But CLAE and HMVY are pretty strange to me, and I cant figure out how to work with them. Ive tried combining them but no luck, its all looking strange and wrong, I mean, the colors - I cant get them right and make them look like in-game.
How do you make them look good? (Software Im using is Blender)
Sorry for bad English :p
Edit 1: The files are .DDS. Attached an image example (wich is jpg)
Ive got a problem with the textures.
The texture come in couple of variations: NM, CLAE, HMVY and MSK.
NM and MSK are normal maps and masks.
But CLAE and HMVY are pretty strange to me, and I cant figure out how to work with them. Ive tried combining them but no luck, its all looking strange and wrong, I mean, the colors - I cant get them right and make them look like in-game.
How do you make them look good? (Software Im using is Blender)
Sorry for bad English :p
Edit 1: The files are .DDS. Attached an image example (wich is jpg)