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Harry Potter for Kinect (Xbox 360) Textures

Posted: Fri Apr 03, 2020 9:07 pm
by akderebur
Another xbox 360 format I am having trouble with. I couldn't get any promising preview with the standard tools. Some parts of the data looks like it is DXT, but I still couldn't get it to load.

Two shorts at 0x28 for width and height probably. Image data seems to starts at 0x1000. I have attached the samples. I hope someone can take a look. Thank you.

Re: Harry Potter for Kinect (Xbox 360) Textures

Posted: Sat Apr 04, 2020 12:32 am
by Acewell
here is Noesis python script to open your samples. :D
tex_HarryPotter_X360_texture.zip
supports 360 tiled dxt1, dxt5, and ati2, top level mip only.

Re: Harry Potter for Kinect (Xbox 360) Textures

Posted: Sat Apr 04, 2020 12:42 am
by akderebur
Incredible work as always :D Thanks a lot.

Re: Harry Potter for Kinect (Xbox 360) Textures

Posted: Mon Apr 27, 2020 4:09 am
by TrumpetPro
How did you get the textures out of the .000 files?