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Image Raw Data to DDS (But without colors)

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Meth0d
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Image Raw Data to DDS (But without colors)

Post by Meth0d » Mon Feb 03, 2020 2:13 am

Hello guys, so, I was trying to get an image from the Batman Vengeance game and I used Raw Texture Cook to get it...
Well, the program generated a DDS from the raw texture, but there is one problem, it does not contain colors, it's pure black and white.

I'm providing a ZIP that contains the raw data of the image and the generated DDS from the texture cooker.

I belive there is something wrong with the DDS header.. So i'm asking your help to solve the color problem.

The generated image:
Image

Thanks!
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Acewell
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Re: Image Raw Data to DDS (But without colors)

Post by Acewell » Tue Mar 24, 2020 7:44 am

which platform did your samples come from?
google says this game was released on GameCube,
Game Boy Advance, PlayStation 2, Microsoft Windows and Xbox. :)
looks like there might be a color palette at the end of the file.
do you have more samples to compare against?

edit
here is Noesis python script to open your one sample. :D
tex_BatmanVengeance_bvt.zip
supports rgba5551 with shuffled 4-bit palette

give your sample the 'bvt' extension and open the sample,
the script is hardcoded to this one sample, will likely not
work with any other samples.
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