[HELP] Nights of Azure .g1t textures from Vita
Posted: Tue Jan 07, 2020 2:28 am
I'm working on an english port of Nights of Azure for Vita and PS3 using the PC assets, and i got a successful extraction and injection of PS3 .g1t textures using chrrox script (viewtopic.php?f=16&t=6252&hilit=dynasty+warriors+7) as i found their header (G1TG0060) compatible with the script.
But when i come to the vita assets, the header is different (GT1G0600T), and searching on this forum i couldn't find any clue about how to extract those textures, even with another vita titles published by Koei, bc their header is different.
Is possible to someone make a script to extract the vita version texture?
Here it's a sample:
https://mega.nz/#!tXZwFaLK!51RGKvk79vOK ... 8ZDjw041VI
But when i come to the vita assets, the header is different (GT1G0600T), and searching on this forum i couldn't find any clue about how to extract those textures, even with another vita titles published by Koei, bc their header is different.
Is possible to someone make a script to extract the vita version texture?
Here it's a sample:
https://mega.nz/#!tXZwFaLK!51RGKvk79vOK ... 8ZDjw041VI