Can someone help me identify these texture channels?
Posted: Tue Nov 05, 2019 11:44 pm
Hi, so I got these textures from Ninja Ripper but I'm having so much trouble assigning these image textures to the correct/proper channel (especially the roughness, spec, metalic, etc)

Download: https://www.mediafire.com/file/0v73akh5 ... e.rar/file
Here's what I think these channels mean
1. Diffuse/Albedo/Color (Alpha)
2. Derivative Normal Maps
3. Roughness? Spec?
4. Displacement? Height Map? Metalic? Spec?
5. Also kinda look like Spec?
I've tried them in Marmoset Toolbag 3 but it didn't seen to come out right... I also tried it on Blender 2.80 Eevee too but it just didn't display correctly like in the game.
So yeah, beside the first 2, I'm not sure about the rest, I've included the Obj and textures on the download link here so if any of you can help me identify these, I'll really appreciate it.
Download: https://www.mediafire.com/file/0v73akh5 ... e.rar/file

Download: https://www.mediafire.com/file/0v73akh5 ... e.rar/file
Here's what I think these channels mean
1. Diffuse/Albedo/Color (Alpha)
2. Derivative Normal Maps
3. Roughness? Spec?
4. Displacement? Height Map? Metalic? Spec?
5. Also kinda look like Spec?
I've tried them in Marmoset Toolbag 3 but it didn't seen to come out right... I also tried it on Blender 2.80 Eevee too but it just didn't display correctly like in the game.
So yeah, beside the first 2, I'm not sure about the rest, I've included the Obj and textures on the download link here so if any of you can help me identify these, I'll really appreciate it.
Download: https://www.mediafire.com/file/0v73akh5 ... e.rar/file