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.tex file

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modelsarequitenice
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.tex file

Post by modelsarequitenice » Mon May 13, 2019 6:42 am

Is there a way to batch process this format, even if the dimensions change?
Last edited by modelsarequitenice on Thu May 16, 2019 12:21 pm, edited 1 time in total.

episoder
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Re: .tex file

Post by episoder » Tue May 14, 2019 2:41 pm

you know quickbms? should be able to batch it, safely. formats afaifigureditout. :D ask if you need more. gotta up the 'broken' samples ofc.

i'm somewhat certain it could be done in noesis too, but it's a execute "import and export on click file in folder thing" unpredictable reads and writes without a choice or display. not my kinda style of code.
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modelsarequitenice
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Re: .tex file

Post by modelsarequitenice » Wed May 15, 2019 2:46 am

episoder wrote:
Tue May 14, 2019 2:41 pm
you know quickbms? should be able to batch it, safely. formats afaifigureditout. :D ask if you need more. gotta up the 'broken' samples ofc.

i'm somewhat certain it could be done in noesis too, but it's a execute "import and export on click file in folder thing" unpredictable reads and writes without a choice or display. not my kinda style of code.
Did you write this? It works perfectly and it can certainly be ran in batch. Is it easy to instead export to png? Thank you so much for your help

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Re: .tex file

Post by episoder » Wed May 15, 2019 11:36 pm

yep. and it was not about it being easier, but the batch process. qbms doesn't export png either way. just figured noesis has a batch function too. i never tried it tho. not gonna do now either. maybe somebody wants to recode this lil script to py syntax. i dunno.

and dds and the old dxt formats are commonly supported by modelling tools. and lighter on the video memory end. thought it's no issue. :)
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Acewell
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Re: .tex file

Post by Acewell » Mon May 20, 2019 12:17 am

episoder wrote:
Wed May 15, 2019 11:36 pm
maybe somebody wants to recode this lil script to py syntax.
what is the game name and platform from which the samples came?

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Re: .tex file

Post by episoder » Mon May 20, 2019 12:28 am

Acewell wrote:
Mon May 20, 2019 12:17 am
episoder wrote:
Wed May 15, 2019 11:36 pm
maybe somebody wants to recode this lil script to py syntax.
what is the game name and platform from which the samples came?
actually unknown. hence why i msc-ed it. dude removed it anyway. i think theres no need to convert anymore. you wanted to do it? yo. :]
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