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Touhou Luna Nights sprites (''.PNG'')

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Adrot
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Touhou Luna Nights sprites (''.PNG'')

Post by Adrot » Fri Mar 08, 2019 7:26 pm

Salutations,

I have recently tried to look upon this game, with some tools like GLIntercept and GLXtractor, since it runs on OpenGL, but it didn't work.
I looked upon the files, and found PNG headers, so I tried to isolate them, but failed. I'm not good at coding.

If anyone wants to look at it, here's a file:https://mega.nz/#!MOpExaDC!ug_BEHVJRrxS ... 0e0X4-V5yC
Last edited by Adrot on Sun Mar 10, 2019 3:24 pm, edited 1 time in total.

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Acewell
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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Acewell » Fri Mar 08, 2019 8:35 pm

you can rip pngs and wavs from your sample with "Game Extractor". :D
https://sourceforge.net/projects/gameextractor/

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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Adrot » Fri Mar 08, 2019 9:29 pm

Ah, alright. Do I need a specific plugin, script, or action? Since I have tried all scipts and plugins separately.

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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Acewell » Sat Mar 09, 2019 8:50 am

no all is included in the download link, you just launch it and open the sample. :D

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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Adrot » Sat Mar 09, 2019 2:15 pm

Image
Opened the exe and just selected the file. Am I missing something?

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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Acewell » Sat Mar 09, 2019 10:05 pm

all i do is launch the program and double click the sample in the browser window
on right and then it shows a list of files in middle window that can be extracted.
its not a plugin but format scanner to find known types from the sample.

edit
looks like the scanner doesn't work with the "Basic Version", bummer. :? i use the full Version.
Capture.PNG
let me see if we can find another scanning tool, maybe Dragon Unpacker or something works.
yep it works too using HyperRipper in Dragon Unpacker. :D
https://www.elberethzone.net/en/dragon-unpacker.html
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Re: Touhou Luna Nights sprites (''.PNG'')

Post by Adrot » Sun Mar 10, 2019 3:23 pm

Thx a lot, it worked!

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