Problems with higher resolution of graphics in older games.
Posted: Wed Jun 21, 2006 5:01 pm
Just like in the title.
I am dealing with few older titles which were produced with rather crude graphics. I am trying to increase the resolution by bumping the resolution of the textures. But I am getting very weird results. The textures are 8 bit grayscale with palette (actually several palettes to simulate different time of day). After they are bumped the game displays them kind of scrambled and distorted.
Here is one example:
http://www.simhq.com/simhq3/sims/boards ... 105#000007
Any help, or link to some articles on the web would be appreciated.
I am dealing with few older titles which were produced with rather crude graphics. I am trying to increase the resolution by bumping the resolution of the textures. But I am getting very weird results. The textures are 8 bit grayscale with palette (actually several palettes to simulate different time of day). After they are bumped the game displays them kind of scrambled and distorted.
Here is one example:
http://www.simhq.com/simhq3/sims/boards ... 105#000007
Any help, or link to some articles on the web would be appreciated.