Assassin's Creed Odyssey Textures

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DanimalsOnParade
ultra-n00b
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Assassin's Creed Odyssey Textures

Post by DanimalsOnParade » Sat Dec 22, 2018 2:24 am

I've manually extracted Kassandra's head diffuse texture and added a DDS header but the colors are off. I was thinking it might be in ARGB but swapping the channels doesn't produce anything correct looking unless I just haven't gotten the right combination yet. I'm hoping this isn't actually a mask for a skin material and is the actual color values. Any ideas?

This is 2048x2048 with DXGI_FORMAT_BC7_UNORM.

Image

https://www.mediafire.com/file/wjfcrtbd ... p.dds/file

https://www.mediafire.com/file/ya8k02q4 ... p.dat/file

Soda1459
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Re: Assassin's Creed Odyssey Textures

Post by Soda1459 » Sat Jan 05, 2019 11:06 pm

How did you extract it from the forge file ? Did you use a tool or something ?

DanimalsOnParade
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Re: Assassin's Creed Odyssey Textures

Post by DanimalsOnParade » Mon Jan 07, 2019 11:47 am

Soda1459 wrote:How did you extract it from the forge file ? Did you use a tool or something ?
I used quickbms to extract the forge file.

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