L.A. Noire (NINTENDO SWITCH) - texture

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L.A. Noire (NINTENDO SWITCH) - texture

Post by Graczdari » Wed Nov 21, 2018 3:11 pm

Hello :)

Will anyone help me to convert NXTEX to DDS and then again to NXTEX? Thank you very much

Sample: https://files.fm/f/njt55xvy

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Re: L.A. Noire (NINTENDO SWITCH) - texture

Post by javurek91 » Wed Nov 21, 2018 6:54 pm

Hi, NSW textures are swizzled, you must use RawTextureCooker. You must set 0xOFFSET at 78 and tick Switch swizzle and r8g8b8a8_typeless, set resolution at 512*256 (256 under OFFSET) then drag and drop .nxtex file at program and hit Try and convert. It generate viewable .DDS file :) If you want know more send me PM

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