Corvus - Correct mapping assembly - PLEASE HELP!!!

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Corvus - Correct mapping assembly - PLEASE HELP!!!

Post by wubbaworwee » Wed Jun 13, 2018 9:08 am

Hey all... Does anyone know how to assemble correctly the maps they used for the Imperial Corvus Raider in SWBF2?? So far it's flying over heads at FacePunch, so I thought i might ask you guys!?... Its seems they have taken it up a notch at EA in terms of their texturing pipeline... Not your typical UVunwrap wham bam thankyou maam!?

Please anyone!!! I have the files to give for anyone who is willing to give it crack!!!
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