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MX vs ATV Unleashed Textures

Get your graphics formats figures out here! Got details for others? Post here!
ocr_smokngrn
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Post by ocr_smokngrn » Wed Apr 05, 2006 8:04 am


Clutch
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Post by Clutch » Wed Apr 05, 2006 8:16 am

Now were cookin! great effort all :hippy:

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Post by WinDev » Wed Apr 05, 2006 10:51 am


BPh_Designs
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Super

Post by BPh_Designs » Wed Apr 05, 2006 12:16 pm

Great to see all what you are doing guys.
Congratulations and thanks for all...
Phil. :wink:

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Post by Xela » Wed Apr 05, 2006 12:17 pm

This is indeed great way to learn about DXT format. It would be interesting, after you are fully done, to see side by side what was exactly done to disguise the format in this particulary case. Good work.

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Strobe
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....

Post by Strobe » Wed Apr 05, 2006 1:54 pm

After removing their own 12 byte headers (which are scattered around in the file) on each mipmap, it can be read normally. (with DDS header ofcourse)

almost normally....
You do not have the required permissions to view the files attached to this post.

Kamshaft
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Post by Kamshaft » Wed Apr 05, 2006 4:58 pm

Is is possible now to go back a forth? Meaing to make their DXT files from a good DDS file?

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Well...

Post by Strobe » Wed Apr 05, 2006 5:07 pm

Right now I dont see why it shouldnt be possible.
im just waiting for Silver and see if he comes up with something new :X

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Post by Kamshaft » Wed Apr 05, 2006 6:30 pm

It would be nice to get mex com to do it all. Auto-Convert and all.

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Post by Mr.Mouse » Wed Apr 05, 2006 7:22 pm

You are really making good progress here, and I was right when I told Kamshaft the following in an email prior my request above:
As for the other files, I have taken a look at them, but have not yet figured out exactly what they represent. Sure, there are graphics in there, and quite possibly DDS files (there's a photoshop plugin on the web for DDS files if you don't have it already) that have been header-stripped, but that's just a wild guess..
Good to know the wild guess wasn't so wild after all. :D

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Post by Kamshaft » Wed Apr 05, 2006 10:29 pm

After this hopefully, some people will help us figure out the model files (DXG).

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Post by Xela » Thu Apr 06, 2006 7:02 pm

After this hopefully, some people will help us figure out the model files (DXG).
The only lead I got is this http://discussion.autodesk.com/thread.j ... dID=333785. That would be some obscured and forgoten ACAD application, but rather it is not.
By sublimal :wink: association I would suspect that it could be more of some DXF format without the header, or also maniacally disguised X file.
EDIT: DXF is definetely not
Last edited by Xela on Thu Apr 06, 2006 7:36 pm, edited 1 time in total.

ocr_smokngrn
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Post by ocr_smokngrn » Thu Apr 06, 2006 7:23 pm

here is a sample dxg file. Thanks everyone!

http://home.comcast.net/~smesple/nat15_treed.rar

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Post by Clutch » Thu Apr 06, 2006 8:47 pm

could it be dwg format with stripped header?

ocr_smokngrn
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Post by ocr_smokngrn » Fri Apr 07, 2006 1:20 am

:P

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