Liveplex Engine MAP Importer

Get your graphics formats figures out here! Got details for others? Post here!
Post Reply
User avatar
PredatorCZ
mega-veteran
mega-veteran
Posts: 286
Joined: Mon Apr 21, 2014 8:32 pm
Has thanked: 9 times
Been thanked: 241 times
Contact:

Liveplex Engine MAP Importer

Post by PredatorCZ » Mon Feb 06, 2017 4:26 pm

A little simple importer for .map files from Liveplex MMO games (Dragona, Invincible, Scarlet Blade, Queens Blade, etc.)
Image
UV set 1 is classic TV channel.
UV set 2 is used for lightmap coords.
Uses Vertex Color.
Uses Vertex Alpha as blend between two materials.
Uses Layers to easily identify parts.

I know there is already script for Noesis, but it can load only smaller files + it does not support second channel or color/alpha.

Note since its written in maxscript, loading files can take really long time. For me it took 40MB map exactly 2 minutes to load.
Tested only on Scarlet Blade.
You do not have the required permissions to view the files attached to this post.

magraopb
ultra-n00b
Posts: 1
Joined: Mon May 06, 2019 6:54 pm

Re: Liveplex Engine MAP Importer

Post by magraopb » Mon May 06, 2019 6:56 pm

Thanks for share,

Do you have something about character/mob/pet import with moviments?

Post Reply