Marvel Heroes texture tool

Get your graphics formats figures out here! Got details for others? Post here!
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daemon1
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Marvel Heroes texture tool

Post by daemon1 » Sun Jun 12, 2016 9:30 pm

A simple extractor for Marvel Heroes textures. While it was impossible before to support these in Umodel, we can still extract textures.

Image

This simple tool will extract all textures. Textures will have names since 2016 version. Vast majority of them will be extracted properly, and only a few (non-squared) will have incorrect headers. You can correct these manually.

Usage: just drag TextureFileCacheManifest.bin onto Marvel_heroes_tfc.exe
TFC files must be in the same folder.

Update: Level textures supported now.
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Last edited by daemon1 on Wed Feb 15, 2017 6:05 pm, edited 8 times in total.

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Re: Marvel Heroes texture tool

Post by daemon1 » Sun Jun 12, 2016 9:37 pm

Full size example just in case

Image

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 7:42 am

I forgot to add lzo2_64.dll that is needed.

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Re: Marvel Heroes texture tool

Post by artworkplay » Mon Jun 13, 2016 1:21 pm

Downloaded Steam version of Marvel Heroes 2016 to test this out. I'm getting a "Marvel_heroes_tfc.exe has stopped working" error when I try this. Tried it on both Windows 7 and 10.

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 2:12 pm

artworkplay wrote:Downloaded Steam version of Marvel Heroes 2016 to test this out. I'm getting a "Marvel_heroes_tfc.exe has stopped working" error when I try this. Tried it on both Windows 7 and 10.
what's the size of CharTextures.tfc ?

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Re: Marvel Heroes texture tool

Post by riccochet » Mon Jun 13, 2016 2:46 pm

Same's happening to me. CharTextures.tfc is 1.04gb

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 3:10 pm

ok then it means they've changed something since 2015. Then I have a chance to compare versions.

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 6:04 pm

Oh. They have names in 2016 version. The developers finally understood that these hashes are not convenient for them themselves. Good. Expect a new version soon.

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Re: Marvel Heroes texture tool

Post by riccochet » Mon Jun 13, 2016 6:42 pm

Awesome. It will be most helpful

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 6:45 pm

Oh yeah. Tool updated. Enjoy.

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Re: Marvel Heroes texture tool

Post by AstroStormz » Mon Jun 13, 2016 8:00 pm

daemon1 wrote:Oh yeah. Tool updated. Enjoy.
tool still not working for me.........it says unable to load dll...........then i renamed the dll to lzo2.dll and it told me incorrect file format

do i need to use the steam version for this to work? cause im not using the steam

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Re: Marvel Heroes texture tool

Post by artworkplay » Mon Jun 13, 2016 8:20 pm

Not sure if it requires Steam version but I'm using Steam version Marvel Heroes 2016 its still not working with this update. Same error as the one I posted above on both Windows 7 and 10.

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 8:27 pm

It works for me with steam version, but I think it must work with non-steam version too. Are you running it on a 32-bit version of windows?

this is 32-bit version of that dll.
Last edited by daemon1 on Mon Jun 13, 2016 10:10 pm, edited 1 time in total.

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Re: Marvel Heroes texture tool

Post by daemon1 » Mon Jun 13, 2016 8:39 pm

Are you sure you're running it right? Put all files mentioned in the same folder, and drop manifest file onto the EXE.

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Re: Marvel Heroes texture tool

Post by artworkplay » Mon Jun 13, 2016 8:48 pm

daemon1 wrote:Are you sure you're running it right? Put all files mentioned in the same folder, and drop manifest file onto the EXE.
Currently doing one more try with the new dll will be posting results in 10 minutes, hopefully successful.

EDIT
Did one more try with the new dll. Sorry got the same negative results for Win 10(64bit) as above. Interestingly Windows 7 (32bit) got me this...
Image

Is there something I missed doing or doing wrong with the process?

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