GH6 Textures

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TheStolenBattenberg
ultra-n00b
Posts: 4
Joined: Sat Oct 25, 2014 11:52 pm

GH6 Textures

Post by TheStolenBattenberg » Wed Apr 27, 2016 7:13 pm

I'm looking for help understanding what form of compression this image format uses. I'd like to say it's some form of DXT*, but that's just a guess. Any body care to help?

File:
http://www.mediafire.com/download/t3gkr ... 50512a.img

Only things I could find were 4 bytes at the start which are present on all the textures, even from previous games which used .DDS & a header tag, which is 'tfos'.

Thanks,
- TSB

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