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Hay day (Sc) texture file

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Hay day (Sc) texture file

Post by xyzwrgba » Sat Mar 22, 2014 12:34 am

I am trying to extract the textures from a binary file, it seems to have a list of texture names, and animation names but I am having a hard time figuring out how to make a quickbms script. Can someone provide some tips?

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Re: Hay day (Sc) texture file

Post by shakotay2 » Tue Mar 25, 2014 8:20 am

you may try texture finder to get a clue on the format:
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
"You quoted the whole thing, what a mess."

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