XMA transform

Get help on any and all audio formats, or chip in and help others!
Post Reply
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

Devilot wrote:EDIT: am I supposed to get other XMA files after the quickbms script?
I don't quite understand what you mean... Have you ever used a QuickBMS script?
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
Devilot
ultra-veteran
ultra-veteran
Posts: 436
Joined: Tue Sep 07, 2010 10:12 am
Has thanked: 159 times
Been thanked: 42 times

Re: XMA transform

Post by Devilot »

I did but it was a disaster, I ended up needing to format the whole pc...
what I mean is: the result of your script would be MORE xma files, not WAV files, right?
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

ONLY xma files.
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
brendan19
ultra-veteran
ultra-veteran
Posts: 388
Joined: Thu Aug 12, 2010 8:15 am
Has thanked: 54 times
Been thanked: 93 times

Re: XMA transform

Post by brendan19 »

Devilot wrote:The result of your script would be MORE xma files, not WAV files, right?
Yes. Once you've used the XMA Transform script on the XMA files, the new XMA files that the script gives you can be decoded into WAV format using ToWAV :)
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

Update

Small update: Corrected the processing of WAVEXMA2 Riff headers (used in e.g. Terminator: Salvation).
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
MaddaCheeb
n00b
Posts: 15
Joined: Sat Aug 13, 2011 5:43 am
Has thanked: 2 times

Re: XMA transform

Post by MaddaCheeb »

Having an issue. When I get everything started through quickBMS, I get this screen:

Image

And even when I type "y" to continue, the command prompt exits. This happens every time. Any ideas?
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

You're probably missing xma_parse.exe from hcs64.com (called test.exe there - just rename it)
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
MaddaCheeb
n00b
Posts: 15
Joined: Sat Aug 13, 2011 5:43 am
Has thanked: 2 times

Re: XMA transform

Post by MaddaCheeb »

That worked, thanks!

Also another question - what do I do with a multi- channel XMA file? I would like to split the channels into multiple audio files for each channel so I can isolate some elements of the track.
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

The script already does that. Multichannel xma is not properly supported by towav.
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
MaddaCheeb
n00b
Posts: 15
Joined: Sat Aug 13, 2011 5:43 am
Has thanked: 2 times

Re: XMA transform

Post by MaddaCheeb »

Oh. Hm. Can I use xmaencode to do that?
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

No idea, I've only worked with towav.
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
User avatar
makcar
veteran
Posts: 154
Joined: Mon May 12, 2014 10:41 pm
Has thanked: 22 times
Been thanked: 44 times

Re: XMA transform

Post by makcar »

New Warhammer 40,000: Kill Team .xma (?)
You do not have the required permissions to view the files attached to this post.
Starnova
n00b
Posts: 18
Joined: Mon Feb 10, 2014 3:19 am
Been thanked: 2 times

Re: XMA transform

Post by Starnova »

Hi, could you help me with this SoundNodeWave file? Maybe im not using the proper script, but i would like to know if it is possible extract the subtitles and the audio from this file... and then repack it again. It is from "A story about my uncle" game. Please, if anyone can help me i'll apreciate it.
You do not have the required permissions to view the files attached to this post.
keystothemaxim
beginner
Posts: 23
Joined: Mon Oct 21, 2013 11:19 am
Has thanked: 6 times
Been thanked: 1 time

Re: XMA transform

Post by keystothemaxim »

I'm having trouble with the Resident Evil 6 XMA's. The script did work with the XMA's (though the progam kept showing a "parse error"), but after I converted the files with ToWAV, the wavs only have music at the very end of each file, and the rest is just silence.
AlphaTwentyThree
double-veteran
double-veteran
Posts: 982
Joined: Mon Aug 24, 2009 10:55 pm
Has thanked: 76 times
Been thanked: 655 times

Re: XMA transform

Post by AlphaTwentyThree »

UPDATE

Added the Call of Duty: World at War variant! :)
If you like what you see, why not click the little Thank You button? ;) It will definitely motivate me! :)
And here's Mr.Mouse's Facebook link: http://www.facebook.com/permalink.php?s ... 8469022795 - thanks ;)
Post Reply