I don't quite understand what you mean... Have you ever used a QuickBMS script?Devilot wrote:EDIT: am I supposed to get other XMA files after the quickbms script?
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XMA transform
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Re: XMA transform
If you like what you see, why not click the little Thank You button?
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Re: XMA transform
ONLY xma files.
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Re: XMA transform
Yes. Once you've used the XMA Transform script on the XMA files, the new XMA files that the script gives you can be decoded into WAV format using ToWAVDevilot wrote:The result of your script would be MORE xma files, not WAV files, right?

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Re: XMA transform
Update
Small update: Corrected the processing of WAVEXMA2 Riff headers (used in e.g. Terminator: Salvation).
Small update: Corrected the processing of WAVEXMA2 Riff headers (used in e.g. Terminator: Salvation).
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Re: XMA transform
Having an issue. When I get everything started through quickBMS, I get this screen:

And even when I type "y" to continue, the command prompt exits. This happens every time. Any ideas?
And even when I type "y" to continue, the command prompt exits. This happens every time. Any ideas?
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Re: XMA transform
You're probably missing xma_parse.exe from hcs64.com (called test.exe there - just rename it)
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Re: XMA transform
That worked, thanks!
Also another question - what do I do with a multi- channel XMA file? I would like to split the channels into multiple audio files for each channel so I can isolate some elements of the track.
Also another question - what do I do with a multi- channel XMA file? I would like to split the channels into multiple audio files for each channel so I can isolate some elements of the track.
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Re: XMA transform
The script already does that. Multichannel xma is not properly supported by towav.
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Re: XMA transform
No idea, I've only worked with towav.
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Re: XMA transform
Hi, could you help me with this SoundNodeWave file? Maybe im not using the proper script, but i would like to know if it is possible extract the subtitles and the audio from this file... and then repack it again. It is from "A story about my uncle" game. Please, if anyone can help me i'll apreciate it.
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Re: XMA transform
I'm having trouble with the Resident Evil 6 XMA's. The script did work with the XMA's (though the progam kept showing a "parse error"), but after I converted the files with ToWAV, the wavs only have music at the very end of each file, and the rest is just silence.
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Re: XMA transform
UPDATE
Added the Call of Duty: World at War variant!
Added the Call of Duty: World at War variant!

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