The rules have been updated, read them now: Rules!

XMA transform

Get help on any and all audio formats, or chip in and help others!
Posts: 1
Joined: Sat Dec 31, 2016 6:17 am

Re: XMA transform

Post by dallasbelt » Sat Dec 31, 2016 6:57 pm

Hello. I'm new here. I was wondering if you can assist me. My goal is to convert a .xma file (which I extracted from a Gears of War 3 disc for the Xbox 360) to a .wav or .mp3 file. Is that what this tool is for? I'm sorry, I don't have all the knowledge in the audio scene.

I will appreciate any help.

Thank you.

Posts: 54
Joined: Mon Aug 02, 2010 4:11 pm
Been thanked: 2 times

Re: XMA transform

Post by Liandril » Sun Jan 01, 2017 12:47 am

dallasbelt wrote:My goal is to convert a .xma file (which I extracted from a Gears of War 3 disc for the Xbox 360) to a .wav or .mp3 file.

Happy New Year!

Posts: 7
Joined: Mon Dec 15, 2014 10:42 am
Been thanked: 1 time

Re: XMA transform!! This one Cannot work~!!

Post by truston » Fri Feb 19, 2021 1:28 pm

audio from PS3, (NPUB90862) Army of TWO The Devil's Cartel Demo, CANNOT WORK
this audio file here is a sample, I'm not sure what format actually it is, I wanna decode or convert it, no luck :[
You do not have the required permissions to view the files attached to this post.

Posts: 1
Joined: Mon Mar 29, 2021 8:45 pm

Re: XMA transform

Post by kumar0raja » Mon Mar 29, 2021 10:06 pm

Just a small update: I added the option to change between XMA2 and XMA1 as source file. That only for now until I've coded some automatic blocksize/XMA version checker.

Posts: 101
Joined: Sat Nov 15, 2008 1:31 am
Been thanked: 21 times

Xbox 360 XMA audio decompression code

Post by jfwfreo » Sat Apr 03, 2021 1:06 pm

Does anyone know of any open source code I can use that can decompress Xbox 360 XMA audio? Specifically whatever variant(s) Electronic Arts was using in its 360 titles. Code for compressing into XMA would probably also be useful.

Post Reply