Join also our Discord channel! Click here.

Driver San francisco wwise adpcm?

Get help on any and all audio formats, or chip in and help others!
Post Reply
User avatar
VIP member
VIP member
Posts: 560
Joined: Sun Apr 17, 2005 11:00 am
Has thanked: 16 times
Been thanked: 17 times

Driver San francisco wwise adpcm?

Post by Savage » Sun Sep 25, 2011 11:04 am

I tried to play with mplayer but sounds horrible, i know wwise can encode in wav, apdcm and vorbis.
Here is an example: ... .wav_links (3mb's)
Thanks 8D

Posts: 138
Joined: Sat Oct 21, 2006 12:58 pm
Has thanked: 5 times
Been thanked: 20 times

Re: Driver San francisco wwise adpcm?

Post by Apollo » Mon Oct 03, 2011 9:47 am

if wwise adpcm has remained same as awhile back... possible that hcs' ima rejigger work on it as back then it was just altered ima adpcm(xbox adpcm) with nibbles or something reversed i forgot, hcs can probably check, my ima rejigger tool is missing...

Posts: 47
Joined: Thu Apr 15, 2010 7:16 am
Has thanked: 3 times
Been thanked: 13 times

Re: Driver San francisco wwise adpcm?

Post by FordGT90Concept » Tue Oct 04, 2011 4:07 pm

127 RIFF files extracted.
4 contain a vorb chunk (3 of which successfully converted to ogg vorbis via ww2ogg)
1 invalid vorb file EXAMPLE
123 compressed files with unknown compression EXAMPLE

Related thread.

Posts: 28
Joined: Mon Nov 29, 2010 5:03 am

Re: Driver San francisco wwise adpcm?

Post by headrushmayor » Tue Nov 15, 2011 11:07 am

hi all i done a lot sound mod for grid, nfs, rfactor, i been playing around as i don't like how sum of cars sound,
I been trying work how edit them and play them, so look on google found this program called Ravioli Game Tools
you download here.
it will do most files in game and other games as well, the only trouble got now is how repack them back in sp files
to make them work. going try the loose at end of game see if that work if not need sum help thx's.

Posts: 148
Joined: Sun Apr 01, 2012 12:44 pm
Has thanked: 51 times
Been thanked: 101 times

Re: Driver San francisco wwise adpcm?

Post by barti » Sat Nov 08, 2014 10:40 pm

I wanted to extract the songs from this game recently - there's hardly any information about the music files on the internet. I've tried ww2ogg with different codebooks, aluigi's ffmpeg scanner and modifying the RIFF header, to no avail. However, after some searching I found a Wwise IMA ADPCM Tool designed for Payday games. With little hope, I tried loading in the files... and lo and behold, it works.


Post Reply