haha thanks!Dinoguy1000 wrote: ↑Wed Dec 23, 2020 6:15 pmAs long as you have new information to add, or a request for help that hasn't been handled by some earlier reply, or something similarly useful/constructive, there isn't any "too old" to reply to, so no worries.![]()
Actually new info:
The QuickBMS ds script can actually extract them, with memory addresses as their filename. Wonder if it can repack them and if they would work in game. I will check it out.
i'm having problems converting the new audio files into ATRAC3 wav files. Weirdly enough, the original file's header reports RIFF, but media info say its ATRAC3.
FFmpeg has documentation on it, but I can't seem to encode it as atrac3. Anyone knows how to do it?
EDIT again: managed to get it to encode to ATRAC3, but the container is OpenMG, and not WAV

Example, orignal file: https://drive.google.com/file/d/1ysamhh ... sp=sharing
That's how I want my file to "look", to convert the new remake musics into this exact format.