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UbiSoft Audio Stream Decoder

Get help on any and all audio formats, or chip in and help others!
Posts: 1
Joined: Tue Jun 13, 2017 8:27 pm
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Re: UbiSoft Audio Stream Decoder

Post by openyourmind » Tue Jun 13, 2017 10:06 pm

I know Zench wasn't online since 2016, but I hope he reads this anyway

Thank you for creating this wonderfull tool. Absolutely amazing, what talents like you come up with.

When trying to extract music from SCDA both xbox and ps2 version have trouble extracting JBA HQ music (in stream.ss1 on ps2 or mus_jbahq.ss2 on xbox). All the other songs work absolutely wonderfully though.

I've read your post that you like splinter cell, so I hope you can help with this, please.

Posts: 10
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Re: UbiSoft Audio Stream Decoder

Post by bsod49 » Sun Feb 25, 2018 2:28 pm

I would also find usefull potential adding option of splice RAW segments. Not just extracting single ones. Useful when RAW files not requires conversion - while they possess correct audio header. We can avoid making files bigger (by default filed are spliced in WAV only. In RAW (with option of changing extension in explorer [all files]) only as bunch of/single segments.

From the other hand, it happens that after splicing only part of the RAW files, result file not plays entirely, but it's divided to various streams inside e.g. in mpc hc. Foobar extracts even segments correctly, but it's exception.

But we can try on our own. File joiner will enough. It's just a matter of extracting segments, and picking some of them, and checking in MPC-HC whether something is in audio 2.

Posts: 8
Joined: Thu Aug 16, 2018 1:04 am
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Re: UbiSoft Audio Stream Decoder

Post by 3A2watup » Thu Aug 16, 2018 1:06 am

I would like to thank you for this tool, really helpful

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