I initially extracted the file from an .fsb archive that the game uses with FSB Extractor. It extracted correctly and wrote a WAVE header.

FFMPEG detects the file as a "adpcm_ima_wav"
For the conversion to .wav, I tried QuickBMS with the XMA transform script and it threw me up this error:
Code: Select all
No XMA code found at designated offset (20). Aborting all operations.

Tried ToWav, nothing happens at all.

Anyone know how to convert this? Here's a sample.
https://mega.nz/file/3oNwiT6I#aoCMH2f_r ... dyrms-z0qM