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Inti Creates bigrp/bisar files (Switch)

Get help on any and all audio formats, or chip in and help others!
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SillyWills
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Inti Creates bigrp/bisar files (Switch)

Post by SillyWills » Tue May 12, 2020 4:35 am

So, it turns that a couple of the more recent Inti Creates games have their own audio formats (the titular bigrp/bisar files). I was wondering if there's some way to decode/make them playable somehow? The titles in particular are Blaster Master Zero II and Dragon Marked for Death. Thanks a bunch in advance for any help on the matter!

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