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Successfully extracted the sound effects of kamen rider City War

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bymutou
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Successfully extracted the sound effects of kamen rider City War

Post by bymutou » Sat Sep 14, 2019 6:35 am

I know how to extract the sound effects of kamen rider City War, but I don't know how to make batches.
Request help to make a batch of bms files

bymutou
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Re: Successfully extracted the sound effects of kamen rider City War

Post by bymutou » Sat Sep 14, 2019 6:36 am

Just delete the characters in front of oggs and modify the suffix to .ogg to play, but there are too many files, I don't know how to make batches.
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DKDave
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Re: Successfully extracted the sound effects of kamen rider City War

Post by DKDave » Sat Sep 14, 2019 11:02 am

If all of the files have the same length header to remove, you can use the Simple Cutter feature in VGMToolbox. This can also add an extension to the output files automatically.
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bymutou
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Re: Successfully extracted the sound effects of kamen rider City War

Post by bymutou » Sat Sep 14, 2019 11:38 am

Thank you very much, my friend, helped me a lot! !

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Re: Successfully extracted the sound effects of kamen rider City War

Post by Pingu » Sat Sep 14, 2019 8:36 pm

Just to post, if you were looking for a BMS adaptation, it would work like so:

Code: Select all

get BASENAME basename
set OFFSET long 0x55
get ARKSIZE asize
xmath SIZE "ARKSIZE - 0x55"
set NAME string ""
string NAME p "%s.ogg" BASENAME
log NAME OFFSET SIZE
That should hopefully work.. just went off that screenshot above :P.

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