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Super Street Fighter 2 3DO music files!!!!

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Joined: Wed Aug 14, 2019 10:07 am

Super Street Fighter 2 3DO music files!!!!

Post by jadengomes » Wed Aug 14, 2019 10:11 am


Im trying to mod the music of the game Super Street Fighter 2 for 3DO console. I extracted the music files and I can play the music files with Windows media player classic (with K-lite codec pack installed).

But when I want to open the music file with audacity, i open it with "brute import" because audacity doesnt recognize the format of the sound files.

Some files opens in "stereo signed 8bit pcm" and other in "mono signed 16 bit pcm", but when I play the files in Audacity, theres a lot of background noise that doesnt exist when i open the music with windows media player classic.uc browser shareit appvn

I need to know the exact format of the music files so, I can create New music files to insert in the iso of the game.

Can anybody help me with this?

These are samples of the music files of the game:
Last edited by jadengomes on Sun Aug 18, 2019 8:23 pm, edited 1 time in total.

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Re: Super Street Fighter 2 3DO music files!!!!

Post by Pingu » Wed Aug 14, 2019 3:37 pm

If I'm correct most 3DO games use SDX2 (Squareroot Delta Exact 8bit DPCM), which can be supported by foobar2000 with the vgmstream component:

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