wwise .bnk and .wem files
Posted: Thu Mar 31, 2016 9:34 am
The recently released "early access" version of Rollercoaster Tycoon World uses wwise for audio (it has an AkSoundEngine.dll file). The audio appears to be stored in both .wem files and .bnk files.
Does anyone know how to extract the audio from the .wem and .bnk files into something I can listen to? And also whether its possible to convert audio back into .wem and .bnk files without the need to buy the full wwise SDK?
Does anyone know how to extract the audio from the .wem and .bnk files into something I can listen to? And also whether its possible to convert audio back into .wem and .bnk files without the need to buy the full wwise SDK?