Dirt Rally BNK (BANK) extraction/conversion (lwav->wav) help

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Palo Samo » Tue Feb 02, 2016 11:48 pm

I'm sorry, I posted locations for Co-Driver sounds. Try end export the sounds using Ravioli Scanner.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Mon Feb 22, 2016 10:37 pm

daemon1 wrote:
drdoomslab wrote:from what i've found .bdl files have not yet been figured out. They are linked to the codemasters sound engine somehow but no one so far has found any audio in them.
BDL files decoded here:

viewtopic.php?f=10&t=13681
BDL files from DIRT RALLY its not decoded with your tool but ai BDL yes. :wink: However, this is the great work thanks.

I'd like to try to improve some engine sounds but I need a tool to inject my own files in these BDL files.

If it were possible that would be great...

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Tue Feb 23, 2016 7:41 am

Tiger33 wrote:BDL files from DIRT RALLY its not decoded with your tool
Send me examples. They are all a little different.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Tue Feb 23, 2016 8:09 am

daemon1 wrote:
Tiger33 wrote:BDL files from DIRT RALLY its not decoded with your tool
Send me examples. They are all a little different.

Ok Dirt Rally BDL file :

http://dl.free.fr/r18aEVHsc

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Tue Feb 23, 2016 8:20 am

I remember now. Codec 2 is actually no codec. You can open them with any audio editor as plain 16-bit PCM

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Tue Feb 23, 2016 8:33 am

daemon1 wrote:I remember now. Codec 2 is actually no codec. You can open them with any audio editor as plain 16-bit PCM
Sorry but with your tool the samples from BDL file is not extracted Only from " AI BDL"

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Tue Feb 23, 2016 9:03 am

Tiger33 wrote:
daemon1 wrote:I remember now. Codec 2 is actually no codec. You can open them with any audio editor as plain 16-bit PCM
Sorry but with your tool the samples from BDL file is not extracted Only from " AI BDL"
You don't need to extract them! They can be opened already.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Tue Feb 23, 2016 1:07 pm

Sorry but I don't understand.

Paste/open the BDL file on your tool and extract 4 samples but only folder "ai bdl" work .

So it's not a problem because "ai bdl" with same name ".bdl" is heard in place of original one in game (apparently only the sampling rate change)

Is there a way to import our modified samples in place original in this bdl file ?

Thank you for your interest.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Tue Feb 23, 2016 2:30 pm

Tiger33 wrote:Sorry but I don't understand.
Ok, let's try it once again.

Do you have an audio editor? Audition? Sound forge? Whatever you use do EDIT sounds?

Open it. Then open .bdl file from it.

If asked, say it is PCM 16-bit, 48000 khz.

After it's done, I'll try and explain how to edit that.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Tue Feb 23, 2016 8:38 pm

daemon1 wrote:
Tiger33 wrote:Sorry but I don't understand.
Ok, let's try it once again.

Do you have an audio editor? Audition? Sound forge? Whatever you use do EDIT sounds?

Open it. Then open .bdl file from it.

If asked, say it is PCM 16-bit, 48000 khz.

After it's done, I'll try and explain how to edit that.
Ok I usually work with Audition and audacity.
If I open the bdl file with these audio editors I can only import in "RAW" format 16 bit 48000 khz mono.. so it's inaudible.
The samples are one after the other on the same audio track.

But maybe it is more easily editable now?

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Wed Feb 24, 2016 6:14 pm

Tiger33 wrote:But maybe it is more easily editable now?
No. This tool was made to extract files that couldn't be extracted before.
The use unique codemasters codec, never seen anywhere else.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Wed Feb 24, 2016 9:30 pm

daemon1 wrote:
Tiger33 wrote:But maybe it is more easily editable now?
No. This tool was made to extract files that couldn't be extracted before.
The use unique codemasters codec, never seen anywhere else.
So there is no no way to export, edit, and reimport new samples in bdl file ?

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Fri Feb 26, 2016 9:24 pm

Tiger33 wrote:So there is no no way to export, edit, and reimport new samples in bdl file ?
You can edit them directly in Audition. If you don't mess it, and don't change length, it will work.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by Tiger33 » Sat Feb 27, 2016 10:22 am

daemon1 wrote:
Tiger33 wrote:So there is no no way to export, edit, and reimport new samples in bdl file ?
You can edit them directly in Audition. If you don't mess it, and don't change length, it will work.
I understand but I can not add or replace the samples because I can not hear them.
Audition open bdl file only in raw format.

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Re: Dirt Rally BNK (BANK) extraction/conversion (lwav->wav)

Post by daemon1 » Sat Feb 27, 2016 3:25 pm

Tiger33 wrote:I understand but I can not add or replace the samples because I can not hear them.
Audition open bdl file only in raw format.
Really? When I open it in audition as RAW, I can play them without problems. You're doing something wrong.

How are you doing it?

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