daemon1 wrote:Did you try to convert files using ww2ogg? Do you know how to use command line or bat files? Did you change the codebooks for the one I said?
Use Google to find some tutorials.
Thanks for the help, apparently googling for batch files was all I needed. Using these two batch files in order seems to work so far at converting them to working .ogg files.
Code: Select all
for %%i In (*.wwise) do "%CD%/ww2ogg.exe" %%i --pcb packed_codebooks_aoTuV_603.bin
Code: Select all
for %%b in (*.WAV) do ww2ogg.exe --pcb packed_codebooks_aoTuV_603.bin "%%b"
for %%c in (*.OGG) do revorb.exe "%%c"
Edit: Apparently you only need the first .bat sometimes? Eh, it works now either way.
Edit 2:Also for some reason the Joker voice lines from AK seem to only play in one ear. I think it's meant to be that way but I'm not too sure.
Revorb also seems to have a lot of trouble with voice lines from Arkham City, because it brings up an error whenever it tries to convert them. I think it's something to do with the .bat file, but it works fine with Arkham Knight. Specifically it crashes when it tries to convert a file with revorb.
Edit 3: I dragged some of the converted Joker voice line .ogg files from Arkham Knight into Vegas pro and discovered that they're actually made up of 5 different 'layers'. 4 of them are made up of ambient laughter with the other one being the voice line itself. When played in Vegas the files play normally, rather than only playing in one ear, and the layers can be unlinked from each other. If possible I'd greatly appreciate it if someone could find a way to separate the main voice lines from the ambience. Attached a sample, can't upload more because of filesize limits but to my knowledge they're all the same.
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