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Kingdom hearts 1.5 original audio files

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Devilot
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Kingdom hearts 1.5 original audio files

Post by Devilot » Thu Jan 16, 2014 9:16 am

Are the audio files (voice and battle-quotes) of the Final 1.5 Mix different from the original final mix, in terms of quality? if so, how can they be extracted?

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Re: Kingdom hearts 1.5 original audio files

Post by GovanifY » Wed Apr 16, 2014 10:34 pm

I don't really checked at them but I'm sure I already saw them inside some 1.5 mdls

If u want to extract them, use this script(not made by me, but by Falo)
Falo wrote:Really simple format:

Code: Select all

# Square Enix - Kingdom Hearts HD 1.5 ReMix *.mdls
# by Falo
# script for QuickBMS http://quickbms.aluigi.org

set MAX_FILES 1024

for x = 0 < MAX_FILES

GetDString Name 0x20
get Offset long
get Size long
get empty long
get empty long

math Offset += 0xC000

if Size == 0
cleanexit
endif

log Name Offset Size

next x
the model is the xa_ew_3020_mdlsc0.cvbb
The only limit I've encountered so far is my brain.

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Re: Kingdom hearts 1.5 original audio files

Post by Devilot » Sun Apr 20, 2014 9:25 pm

thanks! directly on the ISO?

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Re: Kingdom hearts 1.5 original audio files

Post by GovanifY » Thu Apr 24, 2014 11:12 pm

Sorry for the late reply, not so much on XentaX.
Nope, that's inside the file kingdom.mself which can be extracted w/ this script:

Code: Select all

endian big

idstring "MSF"

goto 0x10
get numFiles long
get ofsTable long
goto ofsTable

for x = 0 < numFiles

GetDString Name 0x20
get Offset LONGLONG
get Size LONGLONG
get empty LONGLONG
get empty LONGLONG

log Name Offset Size

next x
Once again, it will require quickbms. Extract the mself, then decrypt the file w/ my toolkit: http://govanify.x10host.com/_files/SDATA_DEC.exe (just drag 'n drop the sdat on him) then use the mdls script for extract the files.
Bye and good luck, GovanifY
The only limit I've encountered so far is my brain.

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Re: Kingdom hearts 1.5 original audio files

Post by Devilot » Fri Apr 25, 2014 7:59 am

oh they changed also that format... thanks :)

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Re: Kingdom hearts 1.5 original audio files

Post by GovanifY » Fri Apr 25, 2014 11:37 am

Well they tipically change practically every format, MIPS isn't used so they needed to recode partly the game. The format is, iirc and afaik, a simple LAME-3 format. Not a big deal. I'm not sure but I think they don't changed the quality. But maybe they did b\c square were sayin' they were registerin' somethin' a while ago, so who knows

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Re: Kingdom hearts 1.5 original audio files

Post by Devilot » Fri Apr 25, 2014 11:40 am

I meant the archive format :)

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Re: Kingdom hearts 1.5 original audio files

Post by GovanifY » Fri Apr 25, 2014 11:43 am

Ah, ya they changed every format which is like: NAME_SDAT. This pattern means the file is a container like the mdls one. They did that when rewritiung the game. They were unable to make something which looks like KH1/2(IDX who contains the LBA, flags, etc...+IMG who contains the file)b\c they didn't needed any LBA. So they just basically used $0ny formats for pack/encrypt their files, I think b\c they were too lazy for create custom formats for a HD remix

Bye, GovanifY
The only limit I've encountered so far is my brain.

-----------------------------------------------
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http://www.govanify.blogspot.fr
http://www.govanify.com
https://twitter.com/GovanifY

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Re: Kingdom hearts 1.5 original audio files

Post by Devilot » Mon Apr 28, 2014 11:15 am

thanks again :D

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