All right, first of all I want to notify that I know OpenIV can now read this audio format but as you can know XBox360 .rpf archives are not supported by the software. Before extract the rpf archive from RDR, I thought that the audio format would be XMA encoded. How silly I was! It's not the case of course ( it would be too easy ).
Code: Select all
filename: ftr_violin_01.awc version: XMA2 offset: 0 block size: 8000 data size: 10104c ------------------ Parse error: skip bits (2088) did not match previous packet overflow (0)
EDIT: Okay, it's very strange because after investigation, I found XMA mono header ( " FC 03 80 00 " ) in some other files so it would means that those files are really XMA encoded?
EDIT2: Yes, This is XMA encoded. I tried on the C96 mauser .awc and it gave me a good .wav sample but for now, it is reasonable to remain cool. Waiting for some feedback about the sample I've uploaded because it seems to be different.
Many thanks in advance guys.
PS: There is some .xml files and .dat files as well ( if you need ).