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[PC/Ubisoft] The Adventures of Tintin .wav files

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[PC/Ubisoft] The Adventures of Tintin .wav files

Post by StarWarsFan786 » Sun Jan 20, 2013 5:32 pm

Can anyone help me with this? With Aluigi's script I managed to extract the .bf files in this game. The music is included in one of the archives, but I can't seem to play it back properly.

The files start with a RIFF WAVE header, and some information... "SLib_encoder" "libvorbis" "vorbis+BCV".

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Re: [PC/Ubisoft] The Adventures of Tintin .wav files

Post by Laserschwert » Wed Jul 03, 2019 12:33 pm

Bringing this ooold thread back up, I was wondering if there's a solution to cleanly play the music files from the Tintin game?

I've managed to extract all the music to WAV files using the, but the files only play (at least in WinAmp) when renaming them to OGG. But even then the files only play as mono and with stuttering, which sounds like the actual L and R channels are played in alternating chunks. I guess this is called interleaving?

Here's one of the files: ... A.wav/file

Is there a good way to convert these into clean stereo files?

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