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sonicomi super sonico

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weling2010
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sonicomi super sonico

Post by weling2010 » Mon Sep 10, 2012 3:13 am

anyone have script convert mdl files this game to mqo or obj


here example

http://www.mediafire.com/download.php?nxf29pwsy41a0db

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Re: sonicomi super sonico

Post by finale00 » Mon Sep 10, 2012 3:23 am

How did you unpack it?
The files were encrypted and I couldn't do anything.

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Re: sonicomi super sonico

Post by weling2010 » Mon Sep 10, 2012 3:30 am

tool mr chrrox post from page japanese some time ago

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Re: sonicomi super sonico

Post by finale00 » Mon Sep 10, 2012 3:30 am

And what is this tool?

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Re: sonicomi super sonico

Post by weling2010 » Mon Sep 10, 2012 3:36 am

npa.exe extract stuff games Nitro+/Nitro+CHiRAL

excuse my bad English

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Re: sonicomi super sonico

Post by weling2010 » Mon Sep 10, 2012 3:39 am

I thought you finale00 were working on it I saw a post of yours a while

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Re: sonicomi super sonico

Post by finale00 » Mon Sep 10, 2012 3:50 am

I never could unpack it correctly.

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Re: sonicomi super sonico

Post by chrrox » Mon Sep 10, 2012 4:08 am

i can get you an extractor and i have a noesis script but it crashes on some meshes because they have japanese in the names and noesis hates it.

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Re: sonicomi super sonico

Post by weling2010 » Mon Sep 10, 2012 4:31 am

I would greatly appreciate it if you could pass me chrrox

I saw in DA a girl extracts and coverted this model I Upload

search at several pages Japanese and they could convert to MQO but they don't post the script, and understanding that they have some problems with some meshes because they do is edit the mods of this game

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Re: sonicomi super sonico

Post by finale00 » Mon Sep 10, 2012 5:58 am

chrrox wrote:i can get you an extractor and i have a noesis script but it crashes on some meshes because they have japanese in the names and noesis hates it.
Have you tried interpreting a set of bytes as Shift-JIS string? Works for me with non-ascii encodings.

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Re: sonicomi super sonico

Post by Ares722 » Tue Sep 11, 2012 11:18 am

Actually there is only a japanese an incomplete extractor tool, which is able to convert only the character models to mqo, with uv, but
without normals and bones. textures are automaticlly extracted, even if i'm not sure it's extract all the textures...some of them seem missed. The beautiful stages of this game are not supported by extractor even if the format seems the same, using the hex editor...maybe i missed something. this is an old render ( i remember i had to smooth it manually in max, cuz there was not normals)

Image

I can't remember the name of the tool but if u are interested i should have somewhere on my hhdisk...maybe it can help to create a complete extractor.

Ps: if u need some sample of the stages i have the game.

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Re: sonicomi super sonico

Post by finale00 » Tue Sep 11, 2012 4:13 pm

I can't find my copy of the game (lol) send me some stages.

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Re: sonicomi super sonico

Post by dj082502 » Tue Sep 11, 2012 4:26 pm

finale00 wrote:How did you unpack it?
The files were encrypted and I couldn't do anything.
Here
http://asmodean.reverse.net/pages/exnpa.html

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Re: sonicomi super sonico

Post by finale00 » Tue Sep 11, 2012 4:39 pm

Ya I used that one before but the files were encrypted.
Maybe it came with a decrypter that I had to use afterwards...

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Re: sonicomi super sonico

Post by weling2010 » Tue Sep 11, 2012 5:38 pm

finale00 wrote:I can't find my copy of the game (lol) send me some stages.


here 3 stages

http://www.mediafire.com/download.php?3q7cld61pr0ax24

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