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Dark Sider 2 Model?

Post questions about game models here, or help out others!
S0UZ
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Dark Sider 2 Model?

Post by S0UZ » Wed Aug 15, 2012 2:39 pm

Can anyone make some script for extracting this game?Pm me if you need some sample

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Re: Dark Sider 2 Model?

Post by junk angel » Wed Aug 15, 2012 7:59 pm

S0UZ wrote:Can anyone make some script for extracting this game?Pm me if you need some sample
Doesn't the game run on the same engine as spacemarine? if so, you might try the SM tools on it.

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Re: Dark Sider 2 Model?

Post by TaylorMouse » Wed Aug 15, 2012 8:03 pm

I just got the game, love the art, but donn't know how to extract the .upak but should this not be in the Game Archive Research forum?



edit: SM tools ??

where can i find that?

edit2: use OffZip to open the archives

http://aluigi.org/search.php?src=offzip


T.

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Re: Dark Sider 2 Model?

Post by S0UZ » Thu Aug 16, 2012 2:34 pm

TaylorMouse wrote:I just got the game, love the art, but donn't know how to extract the .upak but should this not be in the Game Archive Research forum?



edit: SM tools ??

where can i find that?

edit2: use OffZip to open the archives

http://aluigi.org/search.php?src=offzip


T.
What is the offset value to open it?

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TaylorMouse
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Re: Dark Sider 2 Model?

Post by TaylorMouse » Thu Aug 16, 2012 3:30 pm

I dono, haven't tried it yet, have you tested it with zero ?

Edit: tried the OffZip, doesn't do anything :/

Edit2:

My bad, it works!

Code: Select all

offzip.exe -a media.upak "c:\Temp\Extracted" 0
just make sure your destination directory exists, takes about 10minutes to extract

T.

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Re: Dark Sider 2 Model?

Post by amzerof6 » Fri Aug 17, 2012 7:17 am

anyone kowns witch tools can open those .bod files?
I mean darksider1or2's

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Re: Dark Sider 2 Model?

Post by TaylorMouse » Fri Aug 17, 2012 9:10 am

Nope, it seems that the .bod files are packages as well, since I did not find any textures for the characters, probably they are backed into these bod files...

Haven't looked at it thoroughly, yet.

T.

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Re: Dark Sider 2 Model?

Post by amzerof6 » Sun Aug 19, 2012 5:14 am

yeah,you‘re right. darksiders 1&2’s 3dmodel is bod file,just some of charactor‘s dds textures can be exported by offzip in darksiders2。
I’m so like this game‘s model, but sadly there's no more people be interested in this great game in this forum.
I just waiting for a longtime from darksigers1,never lose my hope. LOL

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Re: Dark Sider 2 Model?

Post by finale00 » Sun Aug 19, 2012 6:16 am

Sample .bod files?
Just send one of those archives mentioned at the beginning of the thread..

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Re: Dark Sider 2 Model?

Post by TaylorMouse » Sun Aug 19, 2012 12:01 pm

Here is a BOD file, though, they vary very hard, from 100kb to 30MB!

I believe this one just contains dds files, not sure though

T.
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Re: Dark Sider 2 Model?

Post by finale00 » Sun Aug 19, 2012 8:27 pm

There's only materials and textures in that file. Send me an archive.

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Re: Dark Sider 2 Model?

Post by TaylorMouse » Sun Aug 19, 2012 8:52 pm

this one maybe?
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Re: Dark Sider 2 Model?

Post by finale00 » Sun Aug 19, 2012 9:19 pm

Ya there we go. Meshes don't look difficult. Just having to parse the mesh header and all that would be easier with multiple files.

Would need an archive so I can properly dump it to understand how the files are stored.

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Re: Dark Sider 2 Model?

Post by finale00 » Mon Aug 20, 2012 4:56 am

Ok I don't think offzip is extracting the files properly. All files should start with BOD. I don't think a single file should contain more than one BOD.

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Re: Dark Sider 2 Model?

Post by chrrox » Mon Aug 20, 2012 10:35 am

yeah i think the -1 option might be needed.
then extract the files based on the header.

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