Autolegends USSR (Moscow Racer) .ovd
- Tosyk
- double-veteran

- Posts: 953
- Joined: Thu Oct 22, 2009 10:24 am
- Location: Russia, Siberia
- Has thanked: 227 times
- Been thanked: 123 times
- Contact:
Autolegends USSR (Moscow Racer) .ovd
Here is samples for Autolegends USSR (Moscow Racer). Two pretty detailed vintage russian cars.
-
FurryFan
- mega-veteran

- Posts: 190
- Joined: Sat Jan 09, 2010 9:37 pm
- Has thanked: 8 times
- Been thanked: 63 times
Re: Autolegends USSR (Moscow Racer) .ovd
I think there might be more files that describe the entries that are in the .ovd, as I can not find a subfile listing. Though I did see some sections that give their size so maybe the file is supposed to be streamed.
Here is one type of mesh section found numerous times in both of the car's OVD files:
....
Type One Mesh sections:
4ByteIntegerSizeofSection(need to also add +4Bytes to get the true size)
2ByteInteger#NumberOfFaces
2ByteInteger#NumberOfFaces (yes it is repeated)
2ByteInteger#UnknownStructure
2ByteInteger#Vertexes
Vertex Section 12Bytes per Vertex:
{4ByteFloatingPointVertexes(X,Y,Z)
FaceIndexSection (16Bytes per Triangle)
{2ByteIntegerFaceIndexes(#1,#2,#3), FF FF, 8ByteUnknown}
UnknownSection(FaceNormalMaps??) (12Bytes per Entry)
{2ByteID, 2ByteNormalMaps(X,Y,Z), 4ByteID}
End of Section.
Seen in for example
at offsets
0x0000D04B in GAZ14.ovd
0x000256D4 in GAZ14.ovd
0x00035674 in GAZ14.ovd
0x0005B0DF in GAZ14.ovd
Type 2 mesh sections:
2ByteInteger#ofVertexsInFaceIndex
01 00 00 00 00 00 00 00 00 00 00 00
2ByteInteger#ofVertexesInMesh
2ByteInteger#ofVertexesInMesh
Triangle List
{First Vertex In Triangle, Second Vertex in Triangle, Third Vertexes In Triangle}
4ByteUnknown
2ByteUnknown
{4ByteFloatingPointVertexes(X,Y,Z)}
End of Mesh???
For Example Seen in Offsets:
0x00051070 in GAZ14.ovd
0x0005DD44 in GAZ14.ovd
Here is one type of mesh section found numerous times in both of the car's OVD files:
....
Type One Mesh sections:
4ByteIntegerSizeofSection(need to also add +4Bytes to get the true size)
2ByteInteger#NumberOfFaces
2ByteInteger#NumberOfFaces (yes it is repeated)
2ByteInteger#UnknownStructure
2ByteInteger#Vertexes
Vertex Section 12Bytes per Vertex:
{4ByteFloatingPointVertexes(X,Y,Z)
FaceIndexSection (16Bytes per Triangle)
{2ByteIntegerFaceIndexes(#1,#2,#3), FF FF, 8ByteUnknown}
UnknownSection(FaceNormalMaps??) (12Bytes per Entry)
{2ByteID, 2ByteNormalMaps(X,Y,Z), 4ByteID}
End of Section.
Seen in for example
at offsets
0x0000D04B in GAZ14.ovd
0x000256D4 in GAZ14.ovd
0x00035674 in GAZ14.ovd
0x0005B0DF in GAZ14.ovd
Type 2 mesh sections:
2ByteInteger#ofVertexsInFaceIndex
01 00 00 00 00 00 00 00 00 00 00 00
2ByteInteger#ofVertexesInMesh
2ByteInteger#ofVertexesInMesh
Triangle List
{First Vertex In Triangle, Second Vertex in Triangle, Third Vertexes In Triangle}
4ByteUnknown
2ByteUnknown
{4ByteFloatingPointVertexes(X,Y,Z)}
End of Mesh???
For Example Seen in Offsets:
0x00051070 in GAZ14.ovd
0x0005DD44 in GAZ14.ovd
I accept ALL requests. Let me know your requests.
- Tosyk
- double-veteran

- Posts: 953
- Joined: Thu Oct 22, 2009 10:24 am
- Location: Russia, Siberia
- Has thanked: 227 times
- Been thanked: 123 times
- Contact:
Re: Autolegends USSR (Moscow Racer) .ovd
thank you for your researches, i will try to find more related to the model files
