Supported
30s and 40s
imports
verts
uv's
faces
not imported
bones
weights
materials





I exported with the UV flipped.chrrox wrote:click on flip uv's
and the scale i think is in th ematerials but if you flip them you can place them correctly.


I didn't look over everything yet but the best Nariko I found so far has 14~k verts/ 19~k tris without hair, sleeve and eyes. I'm trying to find Kai with unposed fingersmariokart64n wrote:Hey rexil let me know if you find a cinematic model.. so far the mesh we found is the ingame one.. and doesnt reflect what is seen in the games stunning cutscenes..
but it is possible that they are all pre-rendered however