[PS3] One Piece Kaizoku Musou

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loriscangini
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Re: [PS3] One Piece Kaizoku Musou

Post by loriscangini » Thu Aug 28, 2014 8:18 am

Maybe I'm doing something wrong but when I open a .smc with Blender the textures won't load, and in the console it says anly failed to load.
I tried to move the textures and the .smc to the same location but same result.

Any way to fix that?

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howfie
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Re: [PS3] One Piece Kaizoku Musou

Post by howfie » Thu Aug 28, 2014 11:38 am

create a new blend file in the folder where smc and dds textures are before running script

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Re: [PS3] One Piece Kaizoku Musou

Post by senseitag » Sun Nov 16, 2014 6:37 pm

this is possible to rip bone&weight or no?

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Re: [PS3] One Piece Kaizoku Musou

Post by Darko » Sun Nov 16, 2014 8:51 pm

senseitag wrote:this is possible to rip bone&weight or no?
Yep, It's possible.
Image

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Re: [PS3] One Piece Kaizoku Musou

Post by senseitag » Tue Nov 18, 2014 3:22 am

how to extract G1M LWO G1T files?

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Re: [PS3] One Piece Kaizoku Musou

Post by yuugatamoon » Tue Jun 09, 2015 10:49 am

How do I extract dlc doing ?

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Re: [PS3] One Piece Kaizoku Musou

Post by Havie » Sat Jan 23, 2016 7:34 pm

When I run the Xentax program it opens the CMD box for a split second then closes instantly. I managed to print screen what its saying:
http://i.imgur.com/Bhc8Ypk.jpg

Any advice on why this is crashing?

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Re: [PS3] One Piece Kaizoku Musou

Post by Supurreme » Sat Aug 18, 2018 2:11 pm

is there any way to make the ripper work on the english version of the pirate warriors 1/2? those are the only versions i can get my hands on. if it is supposed to work on them then im having the same issue as some people where the cmd window will pop open for about a second and then just close without creating any new files. ive even tried moving the a/b/c files to a folder with a shorter path since that was suggested a few pages back
Hey I'm Mimi! Please have mercy on me, I'm still learning!

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