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Dreamkiller

Post questions about game models here, or help out others!
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bruno021
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Dreamkiller

Post by bruno021 » Sun Jan 08, 2012 2:47 pm

Hello guys!Someone know how convert models from dreamkiller to OBJ or 3DS?I just interested for gothic cathedral :oops: Thanks for all help!

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Re: Dreamkiller

Post by pixellegolas » Sun Jan 08, 2012 4:19 pm

well it seems to be an offline game so 3d ripper should work for you

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Re: Dreamkiller

Post by finale00 » Sun Jan 08, 2012 8:51 pm

Post some samples.
Of variable sizes.
From small to large.

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zardalu
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Re: Dreamkiller

Post by zardalu » Mon Jan 09, 2012 4:14 am

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Re: Dreamkiller

Post by finale00 » Mon Jan 09, 2012 4:33 am

Were these files extracted or they just came like this with the game?
Some of the files look weird.

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Re: Dreamkiller

Post by zardalu » Mon Jan 09, 2012 11:47 am

They extracted using quickbms script found here:

viewtopic.php?f=10&t=3777&hilit=dreamkiller

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Re: Dreamkiller

Post by finale00 » Mon Jan 09, 2012 1:40 pm

So the stuff was originally weird.
Lol one of the files looks like it's just part of another file cause it starts with a bunch of floats, followed by an index buffer, and that's it.

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Re: Dreamkiller

Post by zardalu » Mon Jan 09, 2012 4:34 pm

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Re: Dreamkiller

Post by finale00 » Mon Jan 09, 2012 9:43 pm

I looked at 166.dat to 171.dat, and then looked at 172.dat
It looks like 166 and 172 both start with the same 4 bytes. That may be significant, but I don't know how many files may be in the same set.

The file that follows the one with the header is always a small one (like 1-2KB).
Followed by a file that contains nothing but floats and int16's.

Another file may follow (don't know when), followed by a file that has the NXS MESH, followed by the last file before the start of the next set.

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Re: Dreamkiller

Post by bruno021 » Tue Jan 10, 2012 12:54 am

3D ripper rly not work in that game.I guess need as that convert dat to obj.Hmm...
P.S someone tried GA(gameassasin) in that game?

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