Dynasty Warriors Gundam 3 Model Ripping

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Fri Dec 09, 2011 11:33 pm

1. Sure, get HxD or some other hex editor and open up linkdata.bns.
2. File -> New to add a new file tab that you are going to paste the section into.
3. Scroll down to offset 0x8300 in linkdata.bns.

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4. Select all data from offset 0x8300 to 0x92FF. It should be 4 KB of data (0x1000 in hex).

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5. Pasted copied data into new file.
6. Save new file as texture.bin or something.
7. Upload somewhere.

In fact, all you have to do is if you have the PS3 version is to tell me if the data looks the same from my screencaps. If it is, then they either changed the texture format the data is purposely modified. If not, textures are swizzled and I will rent the PS3 version and will work on model format in meantime.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by TallgeeseIV » Fri Dec 09, 2011 11:41 pm

Ah, no problem, I'll post back as soon as I can.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sat Dec 10, 2011 1:50 am

Almost got models... :-). It's funny because chrrox's dw7-1.ms script, which doesn't work for me and doesn't work for you, is logically 100% correct even for this game. Based on his script, I have loaded the data into memory and it is, logically correct. It should work. Well, we'll find out once I get the data loaded into Maya. :-).

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by TallgeeseIV » Sat Dec 10, 2011 2:12 am

Wow, that's pretty strange, haha. Anyway, here's the section you requested from the PS3 linkdata.bns:

Data Sample: texture.bin

https://skydrive.live.com/?cid=E74D852E ... DF762F!108

It does appear to be slightly different.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sat Dec 10, 2011 2:32 am

Thanks, I'll look at it after I finish up getting the models up.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sun Dec 11, 2011 1:20 pm

almost there....
lol the CNS file has about 12,000 models in it... ha ha ha ha.
textures will have to be applied manually since filenames are not stored anywhere (unless I or someone else has a lot of time to figure this out).

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by DOTAPRINCE » Sun Dec 11, 2011 1:51 pm

Wow that's awesome howfie, now we have a chance to get some decent gundam models and it's all because of you 8)

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sun Dec 11, 2011 1:55 pm

actually, it's chrrox's code ported to C++ lol. so many models... most are architecture. many models are repeated in the file multiple times. i haven't even run into a gundam yet lol ha ha ha. どこどこどこどこどこどこどこどこどこどこどこどこどこどこどこどこどこどこ

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by DOTAPRINCE » Sun Dec 11, 2011 2:48 pm

So all the models are stored there?

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sun Dec 11, 2011 3:20 pm

the ans file contains music and sounds.
the bns stores the gundams (i think... i am still having trouble parsing this file)
the cns stores the architecture (finished - can extract all models)

still have to figure out why some models aren't coming out correctly... but, finally found the gundams he he he. also awaiting the ps3 version to come in the mail so i can get textures.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by TallgeeseIV » Sun Dec 11, 2011 5:53 pm

That is glorious, fantastic work howfie!

What model format are you using to import into lightwave? obj? Just curious if it's going to be possible to import into 3ds max as well.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Sun Dec 11, 2011 11:11 pm

Obj and mtl.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by howfie » Mon Dec 12, 2011 12:59 am

You know that DLC sample... it really helped :-). Now I don't have to search for chunks as was done in the maxscript. I'll post an extractor as soon as I fix some incorrect vertex formats.

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by TallgeeseIV » Mon Dec 12, 2011 1:03 am

Oh, glad to hear it!

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Re: Dynasty Warriors Gundam 3 Model Ripping

Post by TallgeeseIV » Mon Dec 12, 2011 2:08 am

Just found this thread: http://www.facepunch.com/threads/1124966

Looks like a lot of other people are going to be very excited about this.

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