
Aight, slight issue, but reasonably working Image Extractor for Ninja Gaiden Sigma 2 +
(Edit: Updated version posted)
Looks like I was previously wrong in both cases. Image data may be in GMD/TTGL may not XD TN was rather inconsistent. Sometimes image data is in the GMD, sometimes its in the TTGL. I had to make exceptions to handle both. There is still some bugs for some containers. I have tested with half a dozen characters and it's working. Most of the AYA_A/B/C style files work, but the ones that start with R_CHARNAME, may not at the moment. I'll update it as soon as I get a chance. Then I'll move on to messing with the meshes.