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Dead Space 2 Suit Models Help Please

Post questions about game models here, or help out others!
omallyolivas
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Dead Space 2 Suit Models Help Please

Post by omallyolivas » Wed Feb 02, 2011 3:38 am

Hey everyone, I'm new here, so I don't have the slightest clue what to do. Anyways, I would really love it if I could get my hands on the Models for the Dead Space 2 Suits (I currently have the 360 version) If you guys could help me out and tell me what to do to get them, that would be great and much appreciated.

omallyolivas
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Re: Dead Space 2 Suit Models Help Please

Post by omallyolivas » Wed Feb 02, 2011 3:39 am

Also, if they could be openable in 3DS Max, that would be all the better

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Re: Dead Space 2 Suit Models Help Please

Post by Tosyk » Thu Feb 03, 2011 10:09 pm

Attach sample with the models and don't dubleposting please.
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omallyolivas
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Re: Dead Space 2 Suit Models Help Please

Post by omallyolivas » Fri Feb 04, 2011 11:47 pm

How do I get the sample with the models? What do you mean by sample? I'm really sorry, I don't understand, Like it says on the left, "ultra n00b" (:

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Re: Dead Space 2 Suit Models Help Please

Post by jaden » Sat Feb 05, 2011 1:46 am

yeah attach the model file
So that people can identify it

omallyolivas
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Re: Dead Space 2 Suit Models Help Please

Post by omallyolivas » Sat Feb 05, 2011 6:03 am

Oh man, can we just assume I'm a complete noob and I don't even know how? I'm willing to do anything I might need to do, I just need some help to know what

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Re: Dead Space 2 Suit Models Help Please

Post by Tosyk » Sat Feb 05, 2011 7:05 am

omallyolivas wrote:Oh man, can we just assume I'm a complete noob and I don't even know how? I'm willing to do anything I might need to do, I just need some help to know what
why you need those models?

p.s.: take a printscreen of root directory of the game and attach here
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Re: Dead Space 2 Suit Models Help Please

Post by saladbeard » Sat Feb 05, 2011 10:58 am

Tosyk wrote:why you need those models?

p.s.: take a printscreen of root directory of the game and attach here
Hello! I need those models too, and just like the starter of this topic, I'm a noob as well (sorry :roll:). I'm an art school student, and we have to make statues for our final exams, I chose to build Isaac (which would be pretty impossible without his 3D models)

Is this what you need?

http://i139.photobucket.com/albums/q291 ... s2root.jpg
Last edited by saladbeard on Tue Mar 01, 2011 8:40 pm, edited 1 time in total.

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Re: Dead Space 2 Suit Models Help Please

Post by Tosyk » Sat Feb 05, 2011 11:06 am

So, now we know that all resources including models in the several big *.dat files, researching of this archives going here.
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Re: Dead Space 2 Suit Models Help Please

Post by saladbeard » Sun Feb 06, 2011 9:35 am

So... now what? Will we wait for some kind of program that can open and extract those files?

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Re: Dead Space 2 Suit Models Help Please

Post by Tosyk » Sun Feb 06, 2011 10:18 am

yes, we need to wait for unpacking model files from *.dat files.
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Re: Dead Space 2 Suit Models Help Please

Post by jaden » Mon Feb 07, 2011 7:52 am

tosyk is right
for the moment we need to wait

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Re: Dead Space 2 Suit Models Help Please

Post by Rick » Fri Feb 11, 2011 1:44 pm

Model files (*.geo) are generally found in stream sets (*.str), which are inside the archives (*.dat/*.viv).

The suits can be found in DS2DAT9.DAT\global_assets\global_assets\ds_assets\char_str\plyr\plyr_unfm.

An example: unimedpatient.str (this would be the straitjacket from the beginning of the game)

Here are the unpacked contents of unimedpatient.str: http://www.multiupload.com/ILCF0000YZ
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Re: Dead Space 2 Suit Models Help Please

Post by saladbeard » Fri Feb 11, 2011 9:16 pm

thank you very much :)

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Re: Dead Space 2 Suit Models Help Please

Post by nightFlarer » Sat Feb 12, 2011 1:26 am

Hey guys, I'm working on a maxscript for the .geo files that was posted before. The verts were pretty straight forward.

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