Join also our Discord channel! Click here.

Nvidia model Dusk importer

Post questions about game models here, or help out others!
Szkaradek123
mega-veteran
mega-veteran
Posts: 292
Joined: Wed May 05, 2010 8:21 pm
Location: Poland Głogów
Has thanked: 21 times
Been thanked: 596 times

Nvidia model Dusk importer

Post by Szkaradek123 » Mon Dec 13, 2010 12:03 am

The contents of this post was deleted because of possible forum rules violation.
You do not have the required permissions to view the files attached to this post.

Modman69
veteran
Posts: 104
Joined: Wed Jun 17, 2009 4:33 pm
Has thanked: 18 times
Been thanked: 3 times

Re: Nvidia model Dusk importer

Post by Modman69 » Mon Dec 13, 2010 12:22 am

Wow!

You really have some python/blender Skills

I have been waiting for someone to convert the nvidia demo models for ages (besides the Dawn Model).

While you're on a roll, can you also consider the Luna demo model? personally I think she's the best model of all their demos.

Amazing Work!

The Chief
veteran
Posts: 94
Joined: Fri Oct 09, 2009 3:44 am
Has thanked: 85 times
Been thanked: 9 times

Re: Nvidia model Dusk importer

Post by The Chief » Mon Dec 13, 2010 12:28 am

Yea i agree with Modman69 you are making Amazing Work here, thanks. :wink:

Szkaradek123
mega-veteran
mega-veteran
Posts: 292
Joined: Wed May 05, 2010 8:21 pm
Location: Poland Głogów
Has thanked: 21 times
Been thanked: 596 times

Re: Nvidia model Dusk importer

Post by Szkaradek123 » Mon Dec 13, 2010 4:25 pm

The contents of this post was deleted because of possible forum rules violation.
You do not have the required permissions to view the files attached to this post.

Modman69
veteran
Posts: 104
Joined: Wed Jun 17, 2009 4:33 pm
Has thanked: 18 times
Been thanked: 3 times

Re: Nvidia model Dusk importer

Post by Modman69 » Mon Dec 13, 2010 6:29 pm

You Sir, are a Master!

I am extremely grateful for luna :D

Soooo Awesome!

The Chief
veteran
Posts: 94
Joined: Fri Oct 09, 2009 3:44 am
Has thanked: 85 times
Been thanked: 9 times

Re: Nvidia model Dusk importer

Post by The Chief » Mon Dec 13, 2010 9:16 pm

Awesome , just curius Szkaradek123 will you made a importer for Adrianne demo to ?
just curius , well dont know if any has already riped her. :wink:

User avatar
mariokart64n
ultra-veteran
ultra-veteran
Posts: 531
Joined: Sun Jun 05, 2005 12:00 pm
Location: Ontario, Canada
Has thanked: 24 times
Been thanked: 167 times
Contact:

Re: Nvidia model Dusk importer

Post by mariokart64n » Tue Dec 14, 2010 3:42 am

I could be wrong, but I dont think this imports with texture coordinates?

edit
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764

Image
Research: [DOA2U] [DOA5U]

kalrua
advanced
Posts: 43
Joined: Thu Nov 22, 2007 10:29 pm
Has thanked: 4 times
Been thanked: 2 times

Re: Nvidia model Dusk importer

Post by kalrua » Fri Dec 17, 2010 12:07 am

[quote="mariokart64n"]I could be wrong, but I dont think this imports with texture coordinates?

[b]edit[/b]
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764

[img]http://i55.tinypic.com/2h8d4sw.jpg[/img][/quote]


Good
work fine with:
-human head demo
-Adrianne

crash:
-medusa demo
-dusk Ultra
-Nalu
-Adrianne->Scalp
-luna

The Chief
veteran
Posts: 94
Joined: Fri Oct 09, 2009 3:44 am
Has thanked: 85 times
Been thanked: 9 times

Re: Nvidia model Dusk importer

Post by The Chief » Fri Dec 17, 2010 3:49 am

Many thanks mario , and i think you are right because i have problems
when i aplicate the textures.

Szkaradek123
mega-veteran
mega-veteran
Posts: 292
Joined: Wed May 05, 2010 8:21 pm
Location: Poland Głogów
Has thanked: 21 times
Been thanked: 596 times

Re: Nvidia model Dusk importer

Post by Szkaradek123 » Fri Dec 17, 2010 12:15 pm

Update for Dusk importer.
Script for Blender249 and Python26.
-import geometry and uv mapping
You do not have the required permissions to view the files attached to this post.

SLIFallen
advanced
Posts: 67
Joined: Tue Sep 28, 2010 4:26 pm
Been thanked: 1 time

Re: Nvidia model Dusk importer

Post by SLIFallen » Fri Dec 17, 2010 3:03 pm

Awesome work.

Sad tho there is no love for 3dsmax users... :cry:

Dumb bunny. Blender is free. What an idiot. <- me :roll:
Last edited by SLIFallen on Tue Dec 21, 2010 8:24 pm, edited 2 times in total.

Modman69
veteran
Posts: 104
Joined: Wed Jun 17, 2009 4:33 pm
Has thanked: 18 times
Been thanked: 3 times

Re: Nvidia model Dusk importer

Post by Modman69 » Fri Dec 17, 2010 3:24 pm

Working really good for Dusk Non Ultra with just a few small bugs, but this could be something I'm doing wrong on my end.

I will redo this and double check what the minor problems are.

Image

EDIT:

I had first thought that some mesh pieces were missing, but it turns out that everything is there, it's just that many small pieces are imported at origin 0,0,0
and hidden inside the body, The pieces I see hidden are the eyeballs and corneas, upper and lower teeth, 4 butterflies with their wings, fingernails, shoes, plus about 6 dozen undetermined parts.
and if you look closely you can notice the tiny parts that make up the corners of the eyes, but these are not imported at 0,0,0.

I don't know if this is something that could easily be handled within the script or not, but I just thought I'd mention it just in case.

jfwfreo
veteran
Posts: 94
Joined: Sat Nov 15, 2008 1:31 am
Been thanked: 18 times

Re: Nvidia model Dusk importer

Post by jfwfreo » Fri Dec 17, 2010 4:34 pm

Anyone know if this thing can work for the Pipe Dream demo from NVIDIA?

User avatar
mariokart64n
ultra-veteran
ultra-veteran
Posts: 531
Joined: Sun Jun 05, 2005 12:00 pm
Location: Ontario, Canada
Has thanked: 24 times
Been thanked: 167 times
Contact:

Re: Nvidia model Dusk importer

Post by mariokart64n » Sat Dec 18, 2010 6:37 pm

I googled PipeDream, and it would seem it was an ATi tech demo.... different from the nvidia formats.
Research: [DOA2U] [DOA5U]

jfwfreo
veteran
Posts: 94
Joined: Sat Nov 15, 2008 1:31 am
Been thanked: 18 times

Re: Nvidia model Dusk importer

Post by jfwfreo » Sat Dec 18, 2010 11:28 pm

Oh yeah forgot about that, yes it is an ATI demo.

Post Reply