(PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post questions about game models here, or help out others!
User avatar
chrrox
Moderator
Posts: 2601
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1358 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by chrrox » Sat Dec 04, 2010 1:58 am

ok here this works with 2011 there were some spaces it dint like in the lines.
You do not have the required permissions to view the files attached to this post.

User avatar
Zerox
mega-veteran
mega-veteran
Posts: 186
Joined: Mon Aug 09, 2010 3:50 am
Has thanked: 4 times
Been thanked: 7 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by Zerox » Sat Dec 04, 2010 3:03 am

Well I've now attempted and instead I get no error but as well as no actual result imported into max. No errors appear in the script listener. When I run it, I'm allowed to choose a file and then after I open it there is a slight loading time. But then it resumes like normal with no model imported.

I'd imagine there'd be some sort of notification if it had worked properly. Oddly enough every other script I've run has always appeared in the script editor window. While this new 2011 one you provided does not.

I apologize for the inconvenience and I appreciate the time your putting in to assist me.

User avatar
chrrox
Moderator
Posts: 2601
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1358 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by chrrox » Sat Dec 04, 2010 3:50 am

did you hit z or move the mouse to refresh the display?
it works fine for me try copy pasting it into a new max script. using notepad
Image

User avatar
Zerox
mega-veteran
mega-veteran
Posts: 186
Joined: Mon Aug 09, 2010 3:50 am
Has thanked: 4 times
Been thanked: 7 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by Zerox » Sat Dec 04, 2010 4:37 am

Ah hitting Z fixed it. So simple and yet I thought it wasn't working. Thanks chrrox! =D

Well great news I got it all working and fixed up Miku!

Image

Your scripts work wonderfully thanks Chroxx!

Agent Smith
n00b
Posts: 14
Joined: Tue Sep 11, 2007 11:32 am
Has thanked: 9 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by Agent Smith » Mon Dec 06, 2010 12:22 am

Can anyone rip "Goh Hinogami" and post it here (milkshape or 3dsmax11)? I would be grateful since I 'm unable to do it myself...
I search for this model months now...
thanks in advance

epopoe
advanced
Posts: 56
Joined: Thu Feb 11, 2010 2:22 am
Has thanked: 6 times
Been thanked: 4 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by epopoe » Mon Dec 06, 2010 4:51 am

http://www.mediafire.com/?y54k13b374fvzy6

Here is some of farc files from miku dream theater.

gloom
ultra-n00b
Posts: 9
Joined: Mon Sep 13, 2010 4:01 pm

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by gloom » Thu Dec 09, 2010 7:35 pm

Anyone what the VF5 TBL format is for?
In Project Diva DT the ibl files seem to direct to the stage obj files.
Is this for stage creation and object placement perhaps?

nattakorn
beginner
Posts: 38
Joined: Fri Mar 19, 2010 2:18 pm
Has thanked: 4 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by nattakorn » Fri Dec 10, 2010 10:13 pm

Hi everyone and thank chrrox for the tool, Its awesome+++.

I got the Virtua FIghter 5 model into 3ds max but I don't know how to get the textures.
I try to use "Texturefinder" and got some textures out (not all the textures) and the texture I get looks distorted and do not line-up with the model UV.

I look in the darkmatter2 website, I see that "Codeman" have texture extractor tool for vf5 calls "vf5textodds" but the link is DOWN.
I wonder if anyone have Codeman tool or if there is another way that I can extract the textures.

Help Thank.

Darko
double-veteran
double-veteran
Posts: 709
Joined: Mon Jul 13, 2009 6:16 pm
Has thanked: 71 times
Been thanked: 119 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by Darko » Fri Dec 10, 2010 10:52 pm

Does this work with 360 version or just ps3 version?
Image

User avatar
chrrox
Moderator
Posts: 2601
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1358 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by chrrox » Fri Dec 10, 2010 10:53 pm

both.

use the bms i provided for the textures.

Darko
double-veteran
double-veteran
Posts: 709
Joined: Mon Jul 13, 2009 6:16 pm
Has thanked: 71 times
Been thanked: 119 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by Darko » Sat Dec 11, 2010 1:42 am

chrrox wrote:both.

use the bms i provided for the textures.
Oh thanks Chrrox.
Image

nattakorn
beginner
Posts: 38
Joined: Fri Mar 19, 2010 2:18 pm
Has thanked: 4 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by nattakorn » Sat Dec 11, 2010 8:05 am

chrrox wrote:both.

use the bms i provided for the textures.
Thank you chrrox

gloom
ultra-n00b
Posts: 9
Joined: Mon Sep 13, 2010 4:01 pm

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by gloom » Sat Dec 11, 2010 2:54 pm

It seems that some of the dds files are saved in ATI2N Format I can view them without any issues externaly. It just seems that 3ds max doesnt want read them even with the dds plugins provided by nvidia . I might have to try and see if i can convert them into another format somehow. They seem to be Bump map textures.

User avatar
chrrox
Moderator
Posts: 2601
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1358 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by chrrox » Sat Dec 11, 2010 2:58 pm

yup just use the compressonator from ati to convert them.

The Chief
veteran
Posts: 96
Joined: Fri Oct 09, 2009 3:44 am
Has thanked: 88 times
Been thanked: 9 times

Re: (PS3) Virtua FIghter 5 / Project Diva Dream Theater

Post by The Chief » Sun Dec 12, 2010 7:17 am

Ok first to all thanks chroxx for this awesome work, but i have a little problem
i use the other script for get the content of the farc files but not matter wich
farc file i select it said "0 files found in 0 seconds" i test many of the farc files
from all the folders with not luck =/ .

Any one know what can be the problem?

Thanks in advance. :wink:

Post Reply