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Bleach Heat the Soul 7 fpk
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philip92dk
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- youngmark
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Re: Bleach Heat the Soul 7 fpk
fpk extractor + ttd extractorphilip92dk wrote:how do you open the fpk and export the models?
viewtopic.php?f=10&t=4038&start=0&st=0&sk=t&sd=a
These link will help extract.
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pixellegolas
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philip92dk
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philip92dk
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shadowmoy
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Re: Bleach Heat the Soul 7 fpk
yes basically you need to export to dae and open it in max using opencollada plugin, not the fucking one that come with 3dsmax , then you got the mesh parts + bones
but i have noticed that the export is still a little wrong as it export some meshes merged in one group, like if the groups were grouped by material
but i have noticed that the export is still a little wrong as it export some meshes merged in one group, like if the groups were grouped by material
_-=<(¯`·._.·[ CodeMan ]·._.·´¯)>=-_
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philip92dk
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philip92dk
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Zerox
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Re: Bleach Heat the Soul 7 fpk
You guys say it's gmo models. But it must be some derivative or compressed gmo as I can't get a gmo file out of anything I've extracted from the fpk.
I'm lead to believe that, 0000.psp.i3r would be the mesh/model data and I already know that the .tm2 files are the textures. But if the .psp.i3r files really are .gmo models how should I go about converting them? My apologies for the necropost, I was asked by someone to help them with this but I seem to have run into a problem with this.
I'm lead to believe that, 0000.psp.i3r would be the mesh/model data and I already know that the .tm2 files are the textures. But if the .psp.i3r files really are .gmo models how should I go about converting them? My apologies for the necropost, I was asked by someone to help them with this but I seem to have run into a problem with this.
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philip92dk
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Re: Bleach Heat the Soul 7 fpk
use Noesis Zerox it can load the gmo
but i cant get the textures to work
http://oasis.xentax.com/index.php?content=downloads
http://oasis.xentax.com/index.php?content=downloads
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Zerox
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Re: Bleach Heat the Soul 7 fpk
I understand that Noesis can convert and view gmo models as well as the .tm2 textures. But As I posted above there are no gmo files extracted from the iso I searched the entire iso dump and came up empty. The string .gmo isn't located in any of the file names. I read somewhere else that the .i3r files were the .gmo model. Which is great but there is no converter for .i3r to .gmo. And simply changing the extension didn't work either.Zerox wrote:You guys say it's gmo models. But it must be some derivative or compressed gmo as I can't get a gmo file out of anything I've extracted from the fpk.
I'm lead to believe that, 0000.psp.i3r would be the mesh/model data and I already know that the .tm2 files are the textures. But if the .psp.i3r files really are .gmo models how should I go about converting them?
You say you can find the ,gmo files but not the textures. Well I can find .i3r models that are supposedly .gmo but I can't find anyway to make them valid .gmo files. Yet I can find and convert the .tm2 textures with ease using Noesis.
I'll explain what I did and then perhaps you can explain what you did that allowed you to see .gmo files instead of the .i3r. First I converted the CSO compressed ISO to a normal ISO with a program called PSP ISO Compressor. Then I extracted the Iso with WINRAR. After this I looked around in the extracted files and found .fpk archives in the directory "ISO\PSP_GAME\USRDIR\data\fpack\chr\"'s inner folders. I used the fpk extractor posted earlier in this thread to extract those and then I looked in them and found the .tm2 texture files in the folders that were extracted. Inside this folder there were also .mpk, .psp.i3r (I don't know if it's all part of the extension but possibly), .seq, and .sgd. No gmo's in site even though the .tm2 textures were there.
Specifically I was in the directory, "ISO\PSP_GAME\USRDIR\data\fpack\chr\or4\0000_fpk\chr\or4" After viewing the textures it was quite obvious I had found Orihime's data. Sadly though I couldn't find a .gmo.
This is where I found the textures for character models though. Please do enlighten me on how you managed to find actual .gmo models.
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philip92dk
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Re: Bleach Heat the Soul 7 fpk
First i use winrar to extracted the fpack from my iso to a New folder I used the fpk extractor to extract the fpk C:\Users\bigboss\Documents\3d model\data\fpack\chr\nem I used the fpk extractor on 0000.fpk and insite my fpk\0000_fpk\chr\nem
is there gmo and ttd files
is there gmo and ttd files
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MrAdults
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Re: Bleach Heat the Soul 7 fpk
Is this the same FPK as Capcom used in Fate/Unlimited Codes? If so, Noesis should be able to handle it as well, although I see now that it's outputting screwy file names. I should probably fix that.

