(DREAM C CLUB) file.TGF
Re: (DREAM C CLUB) file.SHD
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Nexus Elite ns
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FEATHER
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Re: (DREAM C CLUB) file.TGF
i create a folder called "test" in my "c", then i make this...Nexus Elite ns wrote:Well what did you do when you use that tool? like input and such.

But nothing happens...
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Doronetty
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Re: (DREAM C CLUB) file.TGF
FEATHER, you must enter the name of your TGF file (for example cha01_bd.tgf) - then converter creates a DAE file!
After that use OpenCollada plug-in to import DAE into 3DS MAX.
After that use OpenCollada plug-in to import DAE into 3DS MAX.
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Nexus Elite ns
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Re: (DREAM C CLUB) file.TGF
So you would enter "cha01_bd.tgf" into model file name and friendly name then?Doronetty wrote:FEATHER, you must enter the name of your TGF file (for example cha01_bd.tgf) - then converter creates a DAE file!
After that use OpenCollada plug-in to import DAE into 3DS MAX.
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Rolandonmilk
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Doronetty
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Re: (DREAM C CLUB) file.TGF
Bad news...
I think decision is to send Surveyor a common message with request to fix his version of TGF=>DAE converter! By the way his converter don't understand or working wrong with some TGF files from Oneechanbara too...
I think decision is to send Surveyor a common message with request to fix his version of TGF=>DAE converter! By the way his converter don't understand or working wrong with some TGF files from Oneechanbara too...
Re: (DREAM C CLUB) file.TGF
1. open the edited tgf in hedit or similiar, tools->search TGF
2. ignore the first tgf and delete the rest
3. save as file [mdltgf01.bin]
4. open Oneechanbara.exe
extractor file [mdltgf01.bin]
SOS: anyone upto cracking the TGF format? I want to put models into onechanbara.


SOS: anyone upto cracking the TGF format? I want to put models into onechanbara.
2. ignore the first tgf and delete the rest
3. save as file [mdltgf01.bin]
4. open Oneechanbara.exe
extractor file [mdltgf01.bin]
SOS: anyone upto cracking the TGF format? I want to put models into onechanbara.


SOS: anyone upto cracking the TGF format? I want to put models into onechanbara.
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Last edited by pceengied on Wed Jun 30, 2010 9:39 pm, edited 1 time in total.
Re: (DREAM C CLUB) file.TGF
I took a quick look and think i know how the TGF files are layed out.
tonight ill try to write a converter.
TGF
num models
unknown
offset to texture list
offset to some list?
num something
offset to bones list?
offset to another list having to do with boens?
array of mesh entry headers
each mesh entry header has two flags and offset to mesh
each mesh has a mesh header which holds alot of unknown but also num verts, num polys, and vertex stride(num bytes in each vertex)
then is a list of vertex,
then a list of polygons
and that is the entire file
so main unknown is the 3 offsets in the header probably to do with bones or animations
tonight ill try to write a converter.
TGF
num models
unknown
offset to texture list
offset to some list?
num something
offset to bones list?
offset to another list having to do with boens?
array of mesh entry headers
each mesh entry header has two flags and offset to mesh
each mesh has a mesh header which holds alot of unknown but also num verts, num polys, and vertex stride(num bytes in each vertex)
then is a list of vertex,
then a list of polygons
and that is the entire file
so main unknown is the 3 offsets in the header probably to do with bones or animations


